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add an tomb4 file tree pattern
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File tree

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src/gameFileTreeData.hpp

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@@ -14,6 +14,8 @@
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#ifndef SRC_GAMEFILETREEDATA_HPP_
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#define SRC_GAMEFILETREEDATA_HPP_
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#include "../src/GameFileTree.hpp"
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struct StaticTrees {
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QList<GameFileTree*> data;
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StaticTrees() {
@@ -65,6 +67,11 @@ struct StaticTrees {
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"data",
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"pix",
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}));
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data.append(new GameFileTree(QStringList{
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"tomb4.exe",
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"audio",
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"data",
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}));
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data.append(new GameFileTree(QStringList{
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"tomb4.exe",
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"audio",

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