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options.c
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157 lines (151 loc) · 4.84 KB
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#include "options.h"
#include <stddef.h>
const struct scrcpy_options scrcpy_options_default = {
.serial = NULL,
.crop = NULL,
.record_filename = NULL,
.window_title = NULL,
.push_target = NULL,
.render_driver = NULL,
.video_codec_options = NULL,
.video_filter = NULL,
.audio_codec_options = NULL,
.video_encoder = NULL,
.audio_encoder = NULL,
.camera_id = NULL,
.camera_size = NULL,
.camera_ar = NULL,
.camera_fps = 0,
.log_level = SC_LOG_LEVEL_INFO,
.video_codec = SC_CODEC_H264,
.audio_codec = SC_CODEC_OPUS,
.video_source = SC_VIDEO_SOURCE_DISPLAY,
.audio_source = SC_AUDIO_SOURCE_AUTO,
.record_format = SC_RECORD_FORMAT_AUTO,
.keyboard_input_mode = SC_KEYBOARD_INPUT_MODE_AUTO,
.mouse_input_mode = SC_MOUSE_INPUT_MODE_AUTO,
.gamepad_input_mode = SC_GAMEPAD_INPUT_MODE_DISABLED,
.mouse_bindings = {
.pri = {
.right_click = SC_MOUSE_BINDING_AUTO,
.middle_click = SC_MOUSE_BINDING_AUTO,
.click4 = SC_MOUSE_BINDING_AUTO,
.click5 = SC_MOUSE_BINDING_AUTO,
},
.sec = {
.right_click = SC_MOUSE_BINDING_AUTO,
.middle_click = SC_MOUSE_BINDING_AUTO,
.click4 = SC_MOUSE_BINDING_AUTO,
.click5 = SC_MOUSE_BINDING_AUTO,
},
},
.camera_facing = SC_CAMERA_FACING_ANY,
.port_range = {
.first = DEFAULT_LOCAL_PORT_RANGE_FIRST,
.last = DEFAULT_LOCAL_PORT_RANGE_LAST,
},
.tunnel_host = 0,
.tunnel_port = 0,
.shortcut_mods = SC_SHORTCUT_MOD_LALT | SC_SHORTCUT_MOD_LSUPER,
.max_size = 0,
.video_bit_rate = 0,
.audio_bit_rate = 0,
.max_fps = NULL,
.capture_orientation = SC_ORIENTATION_0,
.capture_orientation_lock = SC_ORIENTATION_UNLOCKED,
.display_orientation = SC_ORIENTATION_0,
.record_orientation = SC_ORIENTATION_0,
.rotation_offset = 0,
.scale = 100,
.position_x_offset = 0,
.position_y_offset = 0,
.display_ime_policy = SC_DISPLAY_IME_POLICY_UNDEFINED,
.window_x = SC_WINDOW_POSITION_UNDEFINED,
.window_y = SC_WINDOW_POSITION_UNDEFINED,
.window_width = 0,
.window_height = 0,
.display_id = 0,
.video_buffer = 0,
.audio_buffer = -1, // depends on the audio format,
.audio_output_buffer = SC_TICK_FROM_MS(5),
.time_limit = 0,
.screen_off_timeout = -1,
#ifdef HAVE_V4L2
.v4l2_device = NULL,
.v4l2_buffer = 0,
#endif
#ifdef HAVE_USB
.otg = false,
#endif
.show_touches = false,
.fullscreen = false,
.always_on_top = false,
.control = true,
.video_playback = true,
.audio_playback = true,
.turn_screen_off = false,
.key_inject_mode = SC_KEY_INJECT_MODE_MIXED,
.window_borderless = false,
.mipmaps = true,
.stay_awake = false,
.force_adb_forward = false,
.disable_screensaver = false,
.forward_key_repeat = true,
.legacy_paste = false,
.power_off_on_close = false,
.clipboard_autosync = true,
.downsize_on_error = true,
.tcpip = false,
.tcpip_dst = NULL,
.select_tcpip = false,
.select_usb = false,
.cleanup = true,
.start_fps_counter = false,
.power_on = true,
.video = true,
.audio = true,
.require_audio = false,
.kill_adb_on_close = false,
.camera_high_speed = false,
.list = 0,
.window = true,
.mouse_hover = true,
.audio_dup = false,
.new_display = NULL,
.start_app = NULL,
.angle = NULL,
.vd_destroy_content = true,
.vd_system_decorations = true,
};
enum sc_orientation
sc_orientation_apply(enum sc_orientation src, enum sc_orientation transform) {
assert(!(src & ~7));
assert(!(transform & ~7));
unsigned transform_hflip = transform & 4;
unsigned transform_rotation = transform & 3;
unsigned src_hflip = src & 4;
unsigned src_rotation = src & 3;
unsigned src_swap = src & 1;
if (src_swap && transform_hflip) {
// If the src is rotated by 90 or 270 degrees, applying a flipped
// transformation requires an additional 180 degrees rotation to
// compensate for the inversion of the order of multiplication:
//
// hflip1 × rotate1 × hflip2 × rotate2
// `--------------' `--------------'
// src transform
//
// In the final result, we want all the hflips then all the rotations,
// so we must move hflip2 to the left:
//
// hflip1 × hflip2 × rotate1' × rotate2
//
// with rotate1' = | rotate1 if src is 0° or 180°
// | rotate1 + 180° if src is 90° or 270°
src_rotation += 2;
}
unsigned result_hflip = src_hflip ^ transform_hflip;
unsigned result_rotation = (transform_rotation + src_rotation) % 4;
enum sc_orientation result = result_hflip | result_rotation;
return result;
}