11# ## Generated by gibo (https://github.com/simonwhitaker/gibo)
2- # ## https://raw.github.com/github/gitignore/e6b8c0e0df29c05f77a5f76ae551936d6a427622 /Unity.gitignore
2+ # ## https://raw.github.com/github/gitignore/310d5c4fa48aaa215c33642165fe8745e28c138b /Unity.gitignore
33
44# This .gitignore file should be placed at the root of your Unity project directory
55#
1313/[Bb ]uilds /
1414/[Ll ]ogs /
1515/[Uu ]ser [Ss ]ettings /
16+ * .log
17+
18+ # By default unity supports Blender asset imports, *.blend1 blender files do not need to be commited to version control.
19+ * .blend1
20+ * .blend1.meta
1621
1722# MemoryCaptures can get excessive in size.
1823# They also could contain extremely sensitive data
2631
2732# Autogenerated Jetbrains Rider plugin
2833/[Aa ]ssets /Plugins /Editor /JetBrains *
34+ # Jetbrains Rider personal-layer settings
35+ * .DotSettings.user
2936
3037# Visual Studio cache directory
3138.vs /
@@ -59,6 +66,9 @@ ExportedObj/
5966# Unity3D generated file on crash reports
6067sysinfo.txt
6168
69+ # Mono auto generated files
70+ mono_crash. *
71+
6272# Builds
6373* .apk
6474* .aab
@@ -69,16 +79,31 @@ sysinfo.txt
6979# Crashlytics generated file
7080crashlytics-build.properties
7181
72- # Packed Addressables
73- /[Aa ]ssets /[Aa ]ddressable [Aa ]ssets [Dd ]ata /* /* .bin *
74-
75- # Temporary auto-generated Android Assets
76- /[Aa ]ssets /[Ss ]treamingAssets /aa.meta
77- /[Aa ]ssets /[Ss ]treamingAssets /aa /*
82+ # TestRunner generated files
83+ InitTestScene * .unity *
84+
85+ # Addressables default ignores, before user customizations
86+ /ServerData
87+ /[Aa ]ssets /StreamingAssets /aa *
88+ /[Aa ]ssets /AddressableAssetsData /link.xml *
89+ /[Aa ]ssets /Addressables_Temp *
90+ # By default, Addressables content builds will generate addressables_content_state.bin
91+ # files in platform-specific subfolders, for example:
92+ # /Assets/AddressableAssetsData/OSX/addressables_content_state.bin
93+ /[Aa ]ssets /AddressableAssetsData /* /* .bin *
94+
95+ # Visual Scripting auto-generated files
96+ /[Aa ]ssets /Unity.VisualScripting.Generated /VisualScripting.Flow /UnitOptions.db
97+ /[Aa ]ssets /Unity.VisualScripting.Generated /VisualScripting.Flow /UnitOptions.db.meta
98+ /[Aa ]ssets /Unity.VisualScripting.Generated /VisualScripting.Core /Property Providers
99+ /[Aa ]ssets /Unity.VisualScripting.Generated /VisualScripting.Core /Property Providers.meta
100+
101+ # Auto-generated scenes by play mode tests
102+ /[Aa ]ssets /[Ii ]nit [Tt ]est [Ss ]cene * .unity *
78103# ## Generated by gibo (https://github.com/simonwhitaker/gibo)
79- # ## https://raw.github.com/github/gitignore/e6b8c0e0df29c05f77a5f76ae551936d6a427622 /Global/JetBrains.gitignore
104+ # ## https://raw.github.com/github/gitignore/310d5c4fa48aaa215c33642165fe8745e28c138b /Global/JetBrains.gitignore
80105
81- # Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio, WebStorm and Rider
106+ # Covers JetBrains IDEs: IntelliJ, GoLand, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio, WebStorm and Rider
82107# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839
83108
84109# User-specific stuff
@@ -143,26 +168,28 @@ atlassian-ide-plugin.xml
143168
144169# SonarLint plugin
145170.idea /sonarlint /
171+ .idea /sonarlint.xml # see https: //community.sonarsource.com /t /is-the-file-idea-idea-idea-sonarlint-xml-intended-to-be-under-source-control /121119
146172
147173# Crashlytics plugin (for Android Studio and IntelliJ)
148174com_crashlytics_export_strings.xml
149175crashlytics.properties
150176crashlytics-build.properties
151177fabric.properties
152178
153- # Editor-based Rest Client
179+ # Editor-based HTTP Client
154180.idea /httpRequests
181+ http-client.private.env.json
155182
156183# Android studio 3.1+ serialized cache file
157184.idea /caches /build_file_checksums.ser
158185
186+ # Apifox Helper cache
187+ .idea /.cache /.Apifox_Helper
188+ .idea /ApifoxUploaderProjectSetting.xml
159189
160190# ## Added
161191
162- # Autogenerated play mode tests scenes
163- /[Aa ]ssets /[Ii ]nit [Tt ]est [Ss ]cene * .unity *
164-
165- # Autogenerated by Graphics Tests Framework
192+ # Autogenerated by Graphics Test Framework
166193/[Aa ]ssets /[Aa ]ctual [Ii ]mages *
167194
168195# Autogenerated build report by Build Report Inspector
@@ -172,12 +199,12 @@ fabric.properties
172199/[Aa ]ssets /[Mm ][Ll ]- [Aa ]gents *
173200/results /
174201
175- # TextMesh Pro Essentials
176- /[Aa ]ssets /[Tt ]ext [Mm ]esh \ [Pp ]ro *
202+ # NuGetForUnity download cache
203+ /[Aa ]ssets /[Pp ]ackages /
204+ /[Aa ]ssets /[Pp ]ackages.meta
177205
178- # Autogenerated files by Automated QA package
179- /[Aa ]ssets /[Aa ]utomated [Qq ][Aa ]*
180- /[Aa ]ssets /[Rr ]ecordings *
206+ # UPM package samples
207+ /[Aa ]ssets /[Ss ]amples *
181208
182209# 3rd party editor extensions
183210/[Aa ]ssets /[Cc ]onsole [Pp ]ro *
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