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UguiScrollWheelOperatorTest.cs
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460 lines (381 loc) · 16.5 KB
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// Copyright (c) 2023-2025 Koji Hasegawa.
// This software is released under the MIT License.
using System;
using System.Collections.Generic;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using Cysharp.Threading.Tasks;
using NUnit.Framework;
using TestHelper.Attributes;
using TestHelper.UI.TestDoubles;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.TestTools.Utils;
using UnityEngine.UI;
using Object = UnityEngine.Object;
namespace TestHelper.UI.Operators
{
[TestFixture]
public class UguiScrollWheelOperatorTest
{
private const string TestScene = "../../Scenes/ScrollViews.unity";
private const int RandomTestRepeatCount = 10;
private readonly IOperator _sut = new UguiScrollWheelOperator();
private GameObject _scrollView;
private GameObject _scrollViewHorizontal;
private GameObject _scrollViewVertical;
[SetUp]
public void SetUp()
{
_scrollView = GameObject.Find("Both Scroll View");
Centering(_scrollView);
_scrollViewHorizontal = GameObject.Find("Horizontal Scroll View");
Centering(_scrollViewHorizontal);
_scrollViewVertical = GameObject.Find("Vertical Scroll View");
Centering(_scrollViewVertical);
}
private static void Centering(GameObject scrollView)
{
if (scrollView == null)
{
return; // Some tests do not use LoadScene attribute, so _scrollView might be null.
}
var scrollRect = scrollView.GetComponent<ScrollRect>();
scrollRect.normalizedPosition = new Vector2(0.5f, 0.5f); // center the scroll view
}
[Test]
public void Constructor_ValidScrollSpeed_ObjectCreatedSuccessfully()
{
var sut = new UguiScrollWheelOperator(100);
Assert.That(sut, Is.Not.Null);
}
[Test]
public void Constructor_ZeroScrollSpeed_ThrowsArgumentException()
{
Assert.That(() => new UguiScrollWheelOperator(0), Throws.ArgumentException);
}
[Test]
public void Constructor_NegativeScrollSpeed_ThrowsArgumentException()
{
Assert.That(() => new UguiScrollWheelOperator(-1), Throws.ArgumentException);
}
[Test]
public void CanOperate_NullGameObject_ReturnsFalse()
{
var actual = _sut.CanOperate(null);
Assert.That(actual, Is.False);
}
[Test]
[CreateScene]
public void CanOperate_DestroyedGameObject_ReturnsFalse()
{
var gameObject = new GameObject(null, typeof(SpyOnScrollHandler));
Object.DestroyImmediate(gameObject);
var actual = _sut.CanOperate(gameObject);
Assert.That(actual, Is.False);
}
[Test]
[CreateScene]
public void CanOperate_InactiveGameObject_ReturnsFalse()
{
var gameObject = new GameObject(null, typeof(SpyOnScrollHandler));
gameObject.SetActive(false);
var actual = _sut.CanOperate(gameObject);
Assert.That(actual, Is.False);
}
[Test]
[CreateScene]
public void CanOperate_InactiveParentGameObject_ReturnsFalse()
{
var parent = new GameObject();
var gameObject = new GameObject(null, typeof(SpyOnScrollHandler));
gameObject.transform.SetParent(parent.transform);
parent.SetActive(false);
var actual = _sut.CanOperate(gameObject);
Assert.That(actual, Is.False);
}
[Test]
[CreateScene]
public void CanOperate_NoHandler_ReturnsFalse()
{
var gameObject = new GameObject();
var actual = _sut.CanOperate(gameObject);
Assert.That(actual, Is.False);
}
[Test]
[CreateScene]
public void CanOperate_WithEventTriggerNotIncludeScroll_ReturnsFalse()
{
var gameObject = new GameObject(null, typeof(EventTrigger));
var actual = _sut.CanOperate(gameObject);
Assert.That(actual, Is.False);
}
[Test]
[CreateScene]
public void CanOperate_WithEventTriggerIncludeScroll_ReturnsTrue()
{
var gameObject = new GameObject();
var eventTrigger = gameObject.AddComponent<EventTrigger>();
eventTrigger.triggers.Add(CreateScrollEntry());
var actual = _sut.CanOperate(gameObject);
Assert.That(actual, Is.True);
}
[Test]
[CreateScene]
public void CanOperate_WithDisabledEventTriggerIncludeScroll_ReturnsFalse()
{
var gameObject = new GameObject();
var eventTrigger = gameObject.AddComponent<EventTrigger>();
eventTrigger.triggers.Add(CreateScrollEntry());
eventTrigger.enabled = false;
var actual = _sut.CanOperate(gameObject);
Assert.That(actual, Is.False);
}
private static EventTrigger.Entry CreateScrollEntry() =>
new EventTrigger.Entry
{
eventID = EventTriggerType.Scroll,
callback = new EventTrigger.TriggerEvent()
};
[Test]
[CreateScene]
public void CanOperate_WithScrollHandler_ReturnsTrue()
{
var gameObject = new GameObject(null, typeof(SpyOnScrollHandler));
var actual = _sut.CanOperate(gameObject);
Assert.That(actual, Is.True);
}
[Test]
[CreateScene]
public void CanOperate_WithDisabledScrollHandler_ReturnsFalse()
{
var gameObject = new GameObject(null, typeof(SpyOnScrollHandler));
var handler = gameObject.GetComponent<SpyOnScrollHandler>();
handler.enabled = false;
var actual = _sut.CanOperate(gameObject);
Assert.That(actual, Is.False);
}
[Test]
public async Task OperateAsync_InvalidDirection_ThrowsArgumentException()
{
try
{
var sut = new UguiScrollWheelOperator();
await sut.OperateAsync(null, Vector2.zero, 300);
Assert.Fail("Expected exception was not thrown.");
}
catch (ArgumentException e)
{
Assert.That(e.Message, Does.StartWith("Direction must not be zero"));
}
}
[TestCase(-100)]
[TestCase(0)]
public async Task OperateAsync_InvalidDistance_ThrowsArgumentException(int distance)
{
try
{
var sut = new UguiScrollWheelOperator();
await sut.OperateAsync(null, Vector2.up, distance);
Assert.Fail("Expected exception was not thrown.");
}
catch (ArgumentException e)
{
Assert.That(e.Message, Does.StartWith("Distance must be positive"));
}
}
[Test]
[LoadScene(TestScene)]
public async Task OperateAsync_WithScrollSpeed_ScrollSpecifiedAmountInOneFrame()
{
const int ScrollSpeed = 300;
var viewport = _scrollView.transform.Find("Viewport");
var content = viewport.Find("Content");
var rectTransform = content.GetComponent<RectTransform>();
var beforePosition = rectTransform.position;
var sut = new UguiScrollWheelOperator(ScrollSpeed);
var task = sut.OperateAsync(_scrollView, Vector2.up, 300);
await UniTask.NextFrame();
var frameSpeed = ScrollSpeed * Time.deltaTime;
var expectedPositionY = beforePosition.y - frameSpeed;
Assert.That(rectTransform.position.y, Is.EqualTo(expectedPositionY).Within(10.0f));
await task; // Ensure the task completes
}
[Test]
[LoadScene(TestScene)]
public async Task OperateAsync_Cancel_ScrollCancelled()
{
const int ScrollSpeed = 300;
var viewport = _scrollView.transform.Find("Viewport");
var content = viewport.Find("Content");
var rectTransform = content.GetComponent<RectTransform>();
var beforePosition = rectTransform.position;
var cancellationTokenSource = new CancellationTokenSource();
var cancellationToken = cancellationTokenSource.Token;
var sut = new UguiScrollWheelOperator(ScrollSpeed);
var task = sut.OperateAsync(_scrollView, Vector2.up, 300, cancellationToken: cancellationToken);
await UniTask.NextFrame(cancellationToken);
var frameSpeed = ScrollSpeed * Time.deltaTime;
var expectedPositionY = beforePosition.y - frameSpeed;
cancellationTokenSource.Cancel();
await task; // Cancelled
Assert.That(rectTransform.position.y, Is.EqualTo(expectedPositionY).Within(10.0f));
}
private static IEnumerable<TestCaseData> DirectionAndDistanceCases()
{
yield return new TestCaseData(Vector2.up, 100, new Vector2(0f, -100f)); // scroll down
yield return new TestCaseData(Vector2.down, 100, new Vector2(0f, 100f)); // scroll up
yield return new TestCaseData(Vector2.left, 100, new Vector2(100f, 0f)); // scroll right
yield return new TestCaseData(Vector2.right, 100, new Vector2(-100f, 0f)); // scroll left
}
[TestCaseSource(nameof(DirectionAndDistanceCases))]
[LoadScene(TestScene)]
public async Task OperateAsync_WithDirectionAndDistance_Scrolled(Vector2 direction, int distance,
Vector2 expectedDelta)
{
var viewport = _scrollView.transform.Find("Viewport");
var content = viewport.Find("Content");
var rectTransform = content.GetComponent<RectTransform>();
var beforePosition = rectTransform.position;
var expectedPosition = beforePosition + new Vector3(expectedDelta.x, expectedDelta.y);
var sut = new UguiScrollWheelOperator();
await sut.OperateAsync(_scrollView, direction, distance);
Assert.That(rectTransform.position, Is.EqualTo(expectedPosition).Using(Vector3EqualityComparer.Instance));
}
[Test]
[LoadScene(TestScene)]
public async Task OperateAsync_OnScrollCalled()
{
var spyEventHandler = _scrollView.AddComponent<SpyOnScrollHandler>();
var sut = new UguiScrollWheelOperator();
await sut.OperateAsync(_scrollView, Vector2.up, 100);
Assert.That(spyEventHandler.WasScrolled, Is.True);
}
[Test]
[LoadScene(TestScene)]
public async Task OperateAsync_OnPointerEnterAndExitCalled()
{
var spyEventHandler = _scrollView.AddComponent<SpyOnPointerEnterExitHandler>();
var sut = new UguiScrollWheelOperator();
await sut.OperateAsync(_scrollView, Vector2.up, 100);
Assert.That(spyEventHandler.WasPointerEntered, Is.True);
Assert.That(spyEventHandler.WasPointerExited, Is.True);
}
#region Obsoleted
[TestCase(0f, 0f)]
[TestCase(30f, 20f)]
[TestCase(-30f, -20f)]
[LoadScene(TestScene)]
public async Task OperateAsync_WithDestination_Scrolled(float x, float y)
{
var destination = new Vector2(x, y);
var viewport = _scrollView.transform.Find("Viewport");
var content = viewport.Find("Content");
var contentRectTransform = content.GetComponent<RectTransform>();
var beforePosition = contentRectTransform.position;
var expectedPosition = new Vector3(beforePosition.x + x, beforePosition.y + y, beforePosition.z);
var sut = new UguiScrollWheelOperator();
await sut.OperateAsync(_scrollView, destination);
Assert.That(contentRectTransform.position, Is.EqualTo(expectedPosition)
.Using(new Vector3EqualityComparer(1.0f)));
}
#endregion
[Test]
[LoadScene(TestScene)]
[Repeat(RandomTestRepeatCount)]
public async Task OperateAsync_WithoutDirectionAndDistance_ScrollRectBoth_RandomScrolling()
{
var scrollRect = _scrollView.GetComponent<ScrollRect>();
var beforePosition = scrollRect.normalizedPosition;
var sut = new UguiScrollWheelOperator();
await sut.OperateAsync(_scrollView);
var actual = scrollRect.normalizedPosition;
Assert.That(actual, Is.Not.EqualTo(beforePosition));
}
[Test]
[LoadScene(TestScene)]
[Repeat(RandomTestRepeatCount)]
public async Task OperateAsync_WithoutDirectionAndDistance_ScrollRectHorizontal_RandomScrollingHorizontal()
{
var spyLogger = new SpyLogger();
var sut = new UguiScrollWheelOperator(logger: spyLogger);
await sut.OperateAsync(_scrollViewHorizontal);
Assert.That(spyLogger.Messages[0], Does.Contain(
"direction=(-1.00, 0.00)").Or.Contain("direction=(1.00, 0.00)"));
}
[Test]
[LoadScene(TestScene)]
[Repeat(RandomTestRepeatCount)]
public async Task OperateAsync_WithoutDirectionAndDistance_ScrollRectVertical_RandomScrollingVertical()
{
var spyLogger = new SpyLogger();
var sut = new UguiScrollWheelOperator(logger: spyLogger);
await sut.OperateAsync(_scrollViewVertical);
Assert.That(spyLogger.Messages[0], Does.Contain(
"direction=(0.00, -1.00)").Or.Contain("direction=(0.00, 1.00)"));
}
[Test]
[LoadScene(TestScene)]
[Repeat(RandomTestRepeatCount)]
public async Task OperateAsync_WithoutDirectionAndDistance_ScrollbarHorizontal_RandomScrollingHorizontal()
{
var spyLogger = new SpyLogger();
var sut = new UguiScrollWheelOperator(logger: spyLogger);
await sut.OperateAsync(_scrollViewHorizontal.GetComponent<ScrollRect>().horizontalScrollbar.gameObject);
Assert.That(spyLogger.Messages[0], Does.Contain(
"direction=(-1.00, 0.00)").Or.Contain("direction=(1.00, 0.00)"));
}
[Test]
[LoadScene(TestScene)]
[Repeat(RandomTestRepeatCount)]
public async Task OperateAsync_WithoutDirectionAndDistance_ScrollbarVertical_RandomScrollingVertical()
{
var spyLogger = new SpyLogger();
var sut = new UguiScrollWheelOperator(logger: spyLogger);
await sut.OperateAsync(_scrollViewVertical.GetComponent<ScrollRect>().verticalScrollbar.gameObject);
Assert.That(spyLogger.Messages[0], Does.Contain(
"direction=(0.00, -1.00)").Or.Contain("direction=(0.00, 1.00)"));
}
[Test]
[LoadScene(TestScene)]
[Repeat(RandomTestRepeatCount)]
public async Task OperateAsync_WithoutDirectionAndDistance_NotScrollRectOrScrollbar_RandomScrolling()
{
var gameObject = new GameObject(null, typeof(Image));
var spyOnScrollHandler = gameObject.AddComponent<SpyOnScrollHandler>();
var sut = new UguiScrollWheelOperator();
await sut.OperateAsync(gameObject);
Assert.That(spyOnScrollHandler.LastScrollDelta.magnitude, Is.GreaterThan(0f));
}
[Test]
[LoadScene(TestScene)]
public async Task OperateAsync_WithLogger_LoggingWorks()
{
var spyLogger = new SpyLogger();
var sut = new UguiScrollWheelOperator(logger: spyLogger);
await sut.OperateAsync(_scrollView);
Assert.That(spyLogger.Messages, Is.Not.Empty);
}
[Test]
[LoadScene(TestScene)]
public async Task OperateAsync_WithScreenshotOptions_TakeScreenshot()
{
var directory = Application.temporaryCachePath;
var filename = $"{TestContext.CurrentContext.Test.FullName}.png";
var path = Path.Combine(directory, filename);
if (File.Exists(path))
{
File.Delete(path);
}
var screenshotOptions = new ScreenshotOptions
{
Directory = directory,
FilenameStrategy = new StubScreenshotFilenameStrategy(filename),
};
var sut = new UguiScrollWheelOperator(screenshotOptions: screenshotOptions);
await sut.OperateAsync(_scrollView);
Assert.That(path, Does.Exist);
}
}
}