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To add new custom generator variant (with cobbleGen method), you add it inside of "cobbleGen"
So instead of doing this:

	"customGen": {
		"cobbleGen": {
			"minecraft:end_stone": [
				{
					"id": "minecraft:end_stone",
					"weight": 100.0,
				}
			]
		}
	},
	"customGen": {
		"cobbleGen": {
			"minecraft:granite": [
				{
					"id": "minecraft:granite",
					"weight": 100.0,
				}
			]
		}
	},

You do this:

	"customGen": {
		"cobbleGen": {
			"minecraft:end_stone": [
				{
					"id": "minecraft:end_stone",
					"weight": 100.0,
				}
			],
			"minecraft:granite": [
				{
					"id": "minecraft:granite",
					"weight": 100.0,
				}
			]
		}
	},

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@Pirogiran
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Answer selected by Pirogiran
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