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ChReK: Checkpoint/Restore in Kubernetes

⚠️ Experimental Feature: ChReK is currently in beta/preview. It requires privileged mode for restore operations, which may not be suitable for all production environments. See Limitations for details.

ChReK (Checkpoint/Restore in Kubernetes) is an experimental infrastructure for fast-starting GPU applications using CRIU (Checkpoint/Restore in User-space). ChReK dramatically reduces cold-start times for large models from minutes to seconds by capturing initialized application state and restoring it on-demand.

What is ChReK?

ChReK provides:

  • Fast cold starts: Restore GPU-accelerated applications in seconds instead of minutes
  • CUDA state preservation: Checkpoint and restore GPU memory and CUDA contexts
  • Kubernetes-native: Integrates seamlessly with Kubernetes primitives
  • Storage flexibility: PVC-based storage (S3/OCI planned for future releases)
  • Namespace isolation: Each namespace gets its own checkpoint infrastructure

Use Cases

1. With NVIDIA Dynamo Platform (Recommended)

Use ChReK as part of the Dynamo platform for automatic checkpoint management:

  • Automatic checkpoint creation and lifecycle management
  • Seamless integration with DynamoGraphDeployment CRDs
  • Built-in autoscaling with fast restore

📖 Read the Dynamo Integration Guide →

2. Standalone (Without Dynamo)

Use ChReK independently in your own Kubernetes applications:

  • Manual checkpoint job creation
  • Build your own restore-enabled container images
  • Full control over checkpoint lifecycle

📖 Read the Standalone Usage Guide →

Architecture

ChReK consists of two main components:

1. ChReK Helm Chart

Deploys the checkpoint/restore infrastructure:

  • DaemonSet: Runs on GPU nodes to perform CRIU checkpoint operations
  • PVC: Stores checkpoint data (rootfs diffs, CUDA memory state)
  • RBAC: Namespace-scoped or cluster-wide permissions
  • Seccomp Profile: Security policies for CRIU syscalls

2. Smart Entrypoint

A wrapper script that intelligently decides between:

  • Cold start: Normal application startup (when no checkpoint exists)
  • Restore: CRIU restore from checkpoint (when checkpoint available)

Quick Start

Install ChReK Infrastructure

helm install chrek nvidia/chrek \
  --namespace my-team \
  --create-namespace \
  --set storage.pvc.size=100Gi

Choose Your Integration Path

Key Features

✅ Currently Supported

  • vLLM backend only (SGLang and TensorRT-LLM planned)
  • ✅ Single-node, single-GPU checkpoints
  • ✅ PVC storage backend (RWX for multi-node)
  • ✅ CUDA checkpoint/restore
  • ✅ PyTorch distributed state (with GLOO_SOCKET_IFNAME=lo)
  • ✅ Namespace-scoped and cluster-wide RBAC
  • ✅ Idempotent checkpoint creation
  • ✅ Automatic signal-based checkpoint coordination

🚧 Planned Features

  • 🚧 SGLang backend support
  • 🚧 TensorRT-LLM backend support
  • 🚧 S3/MinIO storage backend
  • 🚧 OCI registry storage backend
  • 🚧 Multi-GPU checkpoints
  • 🚧 Multi-node distributed checkpoints

Limitations

⚠️ Important: ChReK has significant limitations that may impact production readiness:

Security Considerations

  • 🔴 Privileged mode required: Restore pods must run in privileged mode for CRIU to function. This grants containers elevated host access and may violate security policies in many production environments.
  • Security Impact: Privileged containers can:
    • Access all host devices
    • Bypass most security restrictions
    • Potentially compromise node security if the container is exploited

Technical Limitations

  • vLLM backend only: Currently only the vLLM backend supports checkpoint/restore. SGLang and TensorRT-LLM support is planned.
  • Single-node only: Checkpoints must be created and restored on the same node
  • Single-GPU only: Multi-GPU configurations not yet supported
  • Network state limitations: Active TCP connections are closed during restore (use tcp-close CRIU option)
  • Storage: Only PVC storage is currently implemented (S3/OCI planned)

Recommendation

ChReK is best suited for:

  • ✅ Development and testing environments
  • ✅ Research and experimentation
  • ✅ Controlled production environments with appropriate security controls
  • ❌ Security-sensitive production workloads without proper risk assessment

Documentation

Getting Started

Related Documentation

Prerequisites

  • Kubernetes 1.21+
  • GPU nodes with NVIDIA runtime (nvidia runtime class)
  • CRIU support in container runtime (containerd with CRIU plugin)
  • RWX storage class (for multi-node deployments)
  • Security clearance for privileged pods (required for restore operations)

Troubleshooting

Common Issues

DaemonSet not starting?

  • Check GPU node labels: kubectl get nodes -l nvidia.com/gpu.present=true
  • Verify NVIDIA runtime is available

Checkpoint fails?

  • Check DaemonSet logs: kubectl logs -l app.kubernetes.io/name=chrek -n <namespace>
  • Ensure application properly signals readiness
  • Verify CRIU is installed in the runtime

Restore fails?

  • Ensure restore pod uses the same volumes as checkpoint job
  • Verify hostIPC: true is set (required for CUDA)
  • Check for PSM3_DISABLED=1 and GLOO_SOCKET_IFNAME=lo environment variables

For detailed troubleshooting, see:

Contributing

ChReK is part of the NVIDIA Dynamo project. Contributions are welcome!

License

Apache License 2.0