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| 1 | +# Copyright 2025 The Physics-Next Project Developers |
| 2 | +# |
| 3 | +# Licensed under the Apache License, Version 2.0 (the "License"); |
| 4 | +# you may not use this file except in compliance with the License. |
| 5 | +# You may obtain a copy of the License at |
| 6 | +# |
| 7 | +# http://www.apache.org/licenses/LICENSE-2.0 |
| 8 | +# |
| 9 | +# Unless required by applicable law or agreed to in writing, software |
| 10 | +# distributed under the License is distributed on an "AS IS" BASIS, |
| 11 | +# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 12 | +# See the License for the specific language governing permissions and |
| 13 | +# limitations under the License. |
| 14 | +# ============================================================================== |
| 15 | + |
| 16 | +"""Tests for broad phase functions.""" |
| 17 | + |
| 18 | +from absl.testing import absltest |
| 19 | +from absl.testing import parameterized |
| 20 | +import mujoco |
| 21 | +from mujoco import mjx |
| 22 | +import numpy as np |
| 23 | +import warp as wp |
| 24 | + |
| 25 | +from . import test_util |
| 26 | + |
| 27 | +BoxType = wp.types.matrix(shape=(2, 3), dtype=wp.float32) |
| 28 | + |
| 29 | +# Helper function to initialize a box |
| 30 | +def init_box(min_x, min_y, min_z, max_x, max_y, max_z): |
| 31 | + center = wp.vec3((min_x + max_x) / 2, (min_y + max_y) / 2, (min_z + max_z) / 2) |
| 32 | + size = wp.vec3(max_x - min_x, max_y - min_y, max_z - min_z) |
| 33 | + box = wp.types.matrix(shape=(2, 3), dtype=wp.float32)( |
| 34 | + [center.x, center.y, center.z, size.x, size.y, size.z] |
| 35 | + ) |
| 36 | + return box |
| 37 | + |
| 38 | + |
| 39 | +def overlap( |
| 40 | + a: wp.types.matrix(shape=(2, 3), dtype=wp.float32), |
| 41 | + b: wp.types.matrix(shape=(2, 3), dtype=wp.float32), |
| 42 | +) -> bool: |
| 43 | + # Extract centers and sizes |
| 44 | + a_center = a[0] |
| 45 | + a_size = a[1] |
| 46 | + b_center = b[0] |
| 47 | + b_size = b[1] |
| 48 | + |
| 49 | + # Calculate min/max from center and size |
| 50 | + a_min = a_center - 0.5 * a_size |
| 51 | + a_max = a_center + 0.5 * a_size |
| 52 | + b_min = b_center - 0.5 * b_size |
| 53 | + b_max = b_center + 0.5 * b_size |
| 54 | + |
| 55 | + return not ( |
| 56 | + a_min.x > b_max.x |
| 57 | + or b_min.x > a_max.x |
| 58 | + or a_min.y > b_max.y |
| 59 | + or b_min.y > a_max.y |
| 60 | + or a_min.z > b_max.z |
| 61 | + or b_min.z > a_max.z |
| 62 | + ) |
| 63 | + |
| 64 | + |
| 65 | +def transform_aabb( |
| 66 | + aabb: wp.types.matrix(shape=(2, 3), dtype=wp.float32), |
| 67 | + pos: wp.vec3, |
| 68 | + rot: wp.mat33, |
| 69 | +) -> wp.types.matrix(shape=(2, 3), dtype=wp.float32): |
| 70 | + # Extract center and half-extents from AABB |
| 71 | + center = aabb[0] |
| 72 | + half_extents = aabb[1] * 0.5 |
| 73 | + |
| 74 | + # Get absolute values of rotation matrix columns |
| 75 | + right = wp.vec3(wp.abs(rot[0, 0]), wp.abs(rot[0, 1]), wp.abs(rot[0, 2])) |
| 76 | + up = wp.vec3(wp.abs(rot[1, 0]), wp.abs(rot[1, 1]), wp.abs(rot[1, 2])) |
| 77 | + forward = wp.vec3(wp.abs(rot[2, 0]), wp.abs(rot[2, 1]), wp.abs(rot[2, 2])) |
| 78 | + |
| 79 | + # Compute world space half-extents |
| 80 | + world_extents = ( |
| 81 | + right * half_extents.x + up * half_extents.y + forward * half_extents.z |
| 82 | + ) |
| 83 | + |
| 84 | + # Transform center |
| 85 | + new_center = rot @ center + pos |
| 86 | + |
| 87 | + # Return new AABB as matrix with center and full size |
| 88 | + result = BoxType() |
| 89 | + result[0] = wp.vec3(new_center.x, new_center.y, new_center.z) |
| 90 | + result[1] = wp.vec3( |
| 91 | + world_extents.x * 2.0, world_extents.y * 2.0, world_extents.z * 2.0 |
| 92 | + ) |
| 93 | + return result |
| 94 | + |
| 95 | + |
| 96 | +def find_overlaps_brute_force(worldId: int, num_boxes_per_world: int, boxes, pos, rot): |
| 97 | + """ |
| 98 | + Finds overlapping bounding boxes using the brute-force O(n^2) algorithm. |
| 99 | +
|
| 100 | + Returns: |
| 101 | + List of tuples [(idx1, idx2)] where idx1 and idx2 are indices of overlapping boxes. |
| 102 | + """ |
| 103 | + overlaps = [] |
| 104 | + |
| 105 | + for i in range(num_boxes_per_world): |
| 106 | + box_a = boxes[i] |
| 107 | + box_a = transform_aabb(box_a, pos[worldId, i], rot[worldId, i]) |
| 108 | + |
| 109 | + for j in range(i + 1, num_boxes_per_world): |
| 110 | + box_b = boxes[j] |
| 111 | + box_b = transform_aabb(box_b, pos[worldId, j], rot[worldId, j]) |
| 112 | + |
| 113 | + # Use the overlap function to check for overlap |
| 114 | + if overlap(box_a, box_b): |
| 115 | + overlaps.append((i, j)) # Store indices of overlapping boxes |
| 116 | + |
| 117 | + return overlaps |
| 118 | + |
| 119 | + |
| 120 | +def find_overlaps_brute_force_batched( |
| 121 | + num_worlds: int, num_boxes_per_world: int, boxes, pos, rot |
| 122 | +): |
| 123 | + """ |
| 124 | + Finds overlapping bounding boxes using the brute-force O(n^2) algorithm. |
| 125 | +
|
| 126 | + Returns: |
| 127 | + List of tuples [(idx1, idx2)] where idx1 and idx2 are indices of overlapping boxes. |
| 128 | + """ |
| 129 | + |
| 130 | + overlaps = [] |
| 131 | + |
| 132 | + for worldId in range(num_worlds): |
| 133 | + overlaps.append( |
| 134 | + find_overlaps_brute_force(worldId, num_boxes_per_world, boxes, pos, rot) |
| 135 | + ) |
| 136 | + |
| 137 | + # Show progress bar for brute force computation |
| 138 | + # from tqdm import tqdm |
| 139 | + |
| 140 | + # for worldId in tqdm(range(num_worlds), desc="Computing overlaps"): |
| 141 | + # overlaps.append(find_overlaps_brute_force(worldId, num_boxes_per_world, boxes)) |
| 142 | + |
| 143 | + return overlaps |
| 144 | + |
| 145 | + |
| 146 | +class MultiIndexList: |
| 147 | + def __init__(self): |
| 148 | + self.data = {} |
| 149 | + |
| 150 | + def __setitem__(self, key, value): |
| 151 | + worldId, i = key |
| 152 | + if worldId not in self.data: |
| 153 | + self.data[worldId] = [] |
| 154 | + if i >= len(self.data[worldId]): |
| 155 | + self.data[worldId].extend([None] * (i - len(self.data[worldId]) + 1)) |
| 156 | + self.data[worldId][i] = value |
| 157 | + |
| 158 | + def __getitem__(self, key): |
| 159 | + worldId, i = key |
| 160 | + return self.data[worldId][i] # Raises KeyError if not found |
| 161 | + |
| 162 | + |
| 163 | +class BroadPhaseTest(parameterized.TestCase): |
| 164 | + def test_broad_phase(self): |
| 165 | + """Tests broad phase.""" |
| 166 | + _, mjd, m, d = test_util.fixture("humanoid/humanoid.xml") |
| 167 | + |
| 168 | + # Create some test boxes |
| 169 | + num_worlds = d.nworld |
| 170 | + num_boxes_per_world = m.ngeom |
| 171 | + # print(f"num_worlds: {num_worlds}, num_boxes_per_world: {num_boxes_per_world}") |
| 172 | + |
| 173 | + # Parameters for random box generation |
| 174 | + sample_space_origin = wp.vec3(-10.0, -10.0, -10.0) # Origin of the bounding volume |
| 175 | + sample_space_size = wp.vec3(20.0, 20.0, 20.0) # Size of the bounding volume |
| 176 | + min_edge_length = 0.5 # Minimum edge length of random boxes |
| 177 | + max_edge_length = 5.0 # Maximum edge length of random boxes |
| 178 | + |
| 179 | + boxes_list = [] |
| 180 | + |
| 181 | + # Set random seed for reproducibility |
| 182 | + import random |
| 183 | + |
| 184 | + random.seed(11) |
| 185 | + |
| 186 | + # Generate random boxes for each world |
| 187 | + for _ in range(num_boxes_per_world): |
| 188 | + # Generate random position within bounding volume |
| 189 | + pos_x = sample_space_origin.x + random.random() * sample_space_size.x |
| 190 | + pos_y = sample_space_origin.y + random.random() * sample_space_size.y |
| 191 | + pos_z = sample_space_origin.z + random.random() * sample_space_size.z |
| 192 | + |
| 193 | + # Generate random box dimensions between min and max edge lengths |
| 194 | + size_x = min_edge_length + random.random() * (max_edge_length - min_edge_length) |
| 195 | + size_y = min_edge_length + random.random() * (max_edge_length - min_edge_length) |
| 196 | + size_z = min_edge_length + random.random() * (max_edge_length - min_edge_length) |
| 197 | + |
| 198 | + # Create box with random position and size |
| 199 | + boxes_list.append( |
| 200 | + init_box(pos_x, pos_y, pos_z, pos_x + size_x, pos_y + size_y, pos_z + size_z) |
| 201 | + ) |
| 202 | + |
| 203 | + # Generate random positions and orientations for each box |
| 204 | + pos = [] |
| 205 | + rot = [] |
| 206 | + for _ in range(num_worlds * num_boxes_per_world): |
| 207 | + # Random position within bounding volume |
| 208 | + pos_x = sample_space_origin.x + random.random() * sample_space_size.x |
| 209 | + pos_y = sample_space_origin.y + random.random() * sample_space_size.y |
| 210 | + pos_z = sample_space_origin.z + random.random() * sample_space_size.z |
| 211 | + pos.append(wp.vec3(pos_x, pos_y, pos_z)) |
| 212 | + # pos.append(wp.vec3(0, 0, 0)) |
| 213 | + |
| 214 | + # Random rotation matrix |
| 215 | + rx = random.random() * 6.28318530718 # 2*pi |
| 216 | + ry = random.random() * 6.28318530718 |
| 217 | + rz = random.random() * 6.28318530718 |
| 218 | + axis = wp.vec3(rx, ry, rz) |
| 219 | + axis = axis / wp.length(axis) # normalize axis |
| 220 | + angle = random.random() * 6.28318530718 # random angle between 0 and 2*pi |
| 221 | + rot.append(wp.quat_to_matrix(wp.quat_from_axis_angle(axis, angle))) |
| 222 | + # rot.append(wp.quat_to_matrix(wp.quat_from_axis_angle(wp.vec3(1, 0, 0), float(0)))) |
| 223 | + |
| 224 | + # Convert pos and rot to MultiIndexList format |
| 225 | + pos_multi = MultiIndexList() |
| 226 | + rot_multi = MultiIndexList() |
| 227 | + |
| 228 | + # Populate the MultiIndexLists using pos and rot data |
| 229 | + idx = 0 |
| 230 | + for world_idx in range(num_worlds): |
| 231 | + for i in range(num_boxes_per_world): |
| 232 | + pos_multi[world_idx, i] = pos[idx] |
| 233 | + rot_multi[world_idx, i] = rot[idx] |
| 234 | + idx += 1 |
| 235 | + |
| 236 | + brute_force_overlaps = find_overlaps_brute_force_batched( |
| 237 | + num_worlds, num_boxes_per_world, boxes_list, pos_multi, rot_multi |
| 238 | + ) |
| 239 | + |
| 240 | + # Test the broad phase by setting custom aabb data |
| 241 | + m.geom_aabb = wp.array( |
| 242 | + boxes_list, dtype=wp.types.matrix(shape=(2, 3), dtype=wp.float32) |
| 243 | + ) |
| 244 | + m.geom_aabb = m.geom_aabb.reshape((num_boxes_per_world)) |
| 245 | + d.geom_xpos = wp.array(pos, dtype=wp.vec3) |
| 246 | + d.geom_xpos = d.geom_xpos.reshape((num_worlds, num_boxes_per_world)) |
| 247 | + d.geom_xmat = wp.array(rot, dtype=wp.mat33) |
| 248 | + d.geom_xmat = d.geom_xmat.reshape((num_worlds, num_boxes_per_world)) |
| 249 | + |
| 250 | + mjx.broad_phase(m, d) |
| 251 | + |
| 252 | + result = d.broadphase_pairs |
| 253 | + result_count = d.result_count |
| 254 | + |
| 255 | + # Get numpy arrays from result and result_count |
| 256 | + result_np = result.numpy() |
| 257 | + result_count_np = result_count.numpy() |
| 258 | + |
| 259 | + # Iterate over each world |
| 260 | + for world_idx in range(num_worlds): |
| 261 | + # Get number of collisions for this world |
| 262 | + num_collisions = result_count_np[world_idx] |
| 263 | + print(f"Number of collisions for world {world_idx}: {num_collisions}") |
| 264 | + |
| 265 | + list = brute_force_overlaps[world_idx] |
| 266 | + assert len(list) == num_collisions, "Number of collisions does not match" |
| 267 | + |
| 268 | + # Print each collision pair |
| 269 | + for i in range(num_collisions): |
| 270 | + pair = result_np[world_idx][i] |
| 271 | + |
| 272 | + # Convert pair to tuple for comparison |
| 273 | + pair_tuple = (int(pair[0]), int(pair[1])) |
| 274 | + assert pair_tuple in list, ( |
| 275 | + f"Collision pair {pair_tuple} not found in brute force results" |
| 276 | + ) |
| 277 | + |
| 278 | + |
| 279 | +if __name__ == "__main__": |
| 280 | + wp.init() |
| 281 | + absltest.main() |
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