ENet NuGet package issues with UnrealCLR #71
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Hi, I've installed the Unreal CLR and am wanting to integrate the ENet-Charp nuget package as my networking solution. I've loaded it in via the Nuget Package manager, and the code is building to the (Project)/Manage folder. It works when I don't include ENet. But when I try and run it with ENet added, I get the error below. Does anyone know how I would go about getting this to work? An assembly specified in the application dependencies manifest was not found: |
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Last time I checked several NuGet packages, this one worked fine for me. Did you publish your project to the |
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Last time I checked several NuGet packages, this one worked fine for me. Did you publish your project to the
%Project%/Managed
folder? If no, then assemblies are not copied into it. Make sure that libraries persist in the%Project%/Managed
folder.