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README.md
@@ -488,6 +488,8 @@ Contains marshalled data of networking message.
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`NetworkingMessage.channel` channel number the message was received on.
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+`NetworkingMessage.flags` flags that were used to send the message.
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`NetworkingMessage.CopyTo(byte[] destination)` copies payload from the message to the destination array.
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`NetworkingMessage.Destroy()` destroys the message. Should be called only when the messages are obtained from sockets.
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