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Description
Description
I have a couple of feature suggestions after testing NZP on 3DS:
1. Fully customizable button mapping
Some gameplay actions are currently locked to specific buttons. For example, reloading, knife/melee, and grenades can only be used with their assigned buttons and cannot be remapped to A/B/X/Y or other inputs.
Allowing every action to be freely assigned to any button would help players adapt the controls to the 3DS layout and different hand grips, making the game much more comfortable to play.
2. Difficulty settings
Adding selectable difficulty levels could improve replayability. I understand performance constraints on an original 3DS, but it might be feasible at least on New 3DS hardware (for example adjusting zombie health, damage, movement speed, and spawn rates instead of only increasing the number of zombies).
Thanks for the project and for keeping it updated.
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