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70 | 70 | debugging: { |
71 | 71 | "": "Debugging Items", |
72 | 72 | page: { |
73 | | - "1": "I have read vague descriptions of a strange object used by the ancients to help discover issues in complex _Hexes. I believe I have managed to reproduce this item; I call it the $(item)Debugger/$.$(br2)It seems to work in a similar way to $(l:items/hexcasting)$(item)Artifacts/$. However, I can also use it to cast a _Hex right from an item (like a $(l:items/focus)$(item)Focus/$) in my off-hand.$(br2)Unfortunately, the $(item)Debugger/$ is not very useful on its own; it seems to require the use of some sort of $(l:https://marketplace.visualstudio.com/items?itemName=object-Object.hex-casting)external tool/$.", |
| 73 | + debugger: "I have read vague descriptions of a strange object used by the ancients to help discover issues in complex _Hexes. I believe I have managed to reproduce this item; I call it the $(l:items/debugging#debugger)$(item)Debugger/$.$(br2)\ |
| 74 | + It seems to work in a similar way to $(l:items/hexcasting)$(item)Artifacts/$. However, I can also use it to cast a _Hex right from an item (like a $(l:items/focus)$(item)Focus/$) in my off-hand.$(br2)\ |
| 75 | + Unfortunately, the $(l:items/debugging#debugger)$(item)Debugger/$ is not very useful on its own; it seems to require the use of some sort of $(l:https://marketplace.visualstudio.com/items?itemName=object-Object.hex-casting)external tool/$.", |
74 | 76 | thwack: "$(italic)Thwack!/$", |
| 77 | + evaluator: "Complementing the $(l:items/debugging#debugger)$(item)Debugger/$, I've also created a new type of staff: the $(l:items/debugging#evaluator)$(item)Evaluator/$.$(br2)\ |
| 78 | + While debugging a _Hex, patterns drawn with this staff will be cast using the current stack and $(l:patterns/readwrite#hexcasting:local)$(thing)ravenmind/$ of the $(l:items/debugging#debugger)$(item)Debugger/$.$(br2)\ |
| 79 | + Clearing the grid seems to reset the $(l:items/debugging#debugger)$(item)Debugger/$ to just before the first pattern was drawn with the $(l:items/debugging#evaluator)$(item)Evaluator/$. It will not, of course, undo any effects performed by spells on the world.", |
| 80 | + thwonk: "$(italic)Thwonk!/$" |
75 | 81 | }, |
76 | 82 | }, |
77 | 83 | }, |
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87 | 93 | before: "Pauses the $(l:items/debugging#debugger)$(item)Debugger/$ before executing this pattern.", |
88 | 94 | after: "Pauses the $(l:items/debugging#debugger)$(item)Debugger/$ after executing this pattern (ie. before executing the next pattern).", |
89 | 95 | }, |
90 | | - "craft/debugger": "Creates a $(l:items/debugging#debugger)$(item)Debugger/$ that casts a _Hex, similar to $(l:patterns/spells/hexcasting)certain other patterns/$ I've used in the past.$(br2)Costs about ten $(l:items/amethyst)$(item)Charged Amethyst/$.", |
| 96 | + "craft/debugger": "Creates a $(l:items/debugging#debugger)$(item)Debugger/$ that casts a _Hex, similar to $(l:patterns/spells/hexcasting)certain other patterns/$ I've used in the past.$(br2)\ |
| 97 | + Costs about ten $(l:items/amethyst)$(item)Charged Amethyst/$.", |
91 | 98 | }, |
92 | 99 | }, |
93 | 100 | }, |
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