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Update changelog and bump version to 0.4.0
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CHANGELOG.md

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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/) and [Pydantic's HISTORY.md](https://github.com/pydantic/pydantic/blob/main/HISTORY.md), and this project *mostly* adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## `0.4.0+1.20.1` - 2025-09-21
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### Added
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- New blocks:
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- Mindsplice Table: An upgraded variant of the Splicing Table, adding a GUI button to cast a hex imbued into the table (suggested by cc-aaron in [#34](https://github.com/object-Object/HexDebug/pull/34)).
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- Focal Frame: A cheap and lag-friendly way to store and manipulate iotas in the world. (This used to be an undocumented block called the Focus Holder, but now it's craftable and has a better name.)
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- Added support for manipulating the main item in the Splicing Table via [IoticBlocks](https://ioticblocks.hexxy.media).
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- Added several new patterns for manipulating various aspects of the Splicing Table.
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- Added several new config options related to the Splicing Table.
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### Changed
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- Updated zh_cn translations, by ChuijkYahus in [#36](https://github.com/object-Object/HexDebug/pull/36) and [#39](https://github.com/object-Object/HexDebug/pull/39).
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- The Splicing Table now stores the current view index and selected iotas server-side, so that they don't reset when closing and reopening the GUI.
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- Implemented scroll wheel handling in the Splicing Table GUI to make scrolling through the pattern view easier (suggested by abilliontrillionstars in [#35](https://github.com/object-Object/HexDebug/pull/35)).
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- The Splicing Table now moves the view position when performing actions or drawing patterns, to make sure the position being modified is visible.
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### Fixed
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- Added [EMI](https://modrinth.com/mod/emi) interop to fix an issue where EMI's item index would render on top of the Splicing Table GUI.
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- Fixed an issue where the casting grid ambience sound would sometimes play for a fraction of a second when opening the Splicing Table.
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- Fixed Splicing Table buttons that require media still being clickable when the table is out of media.
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- Added missing localizations for a few config options.
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## `0.3.0+1.20.1` - 2025-04-22
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### Added

gradle.properties

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# mod info
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modId=hexdebug
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modVersion=0.3.0
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modVersion=0.4.0
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mavenGroup=gay.object.hexdebug
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# game version for hexdoc

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