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Add link to hexdebug wiki for setting up vscode to the debugger entry
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Common/src/main/resources/assets/hexdebug/lang/en_us.flatten.json5

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page: {
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debugger: "I have read vague descriptions of a strange object used by the ancients to help discover issues in complex _Hexes. I believe I have managed to reproduce this item; I call it the $(l:items/debugging#debugger)$(item)Debugger/$.$(br2)\
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It seems to work in a similar way to $(l:items/hexcasting)$(item)Artifacts/$. However, I can also use it to cast a _Hex right from an item (like a $(l:items/focus)$(item)Focus/$) in my off-hand.$(br2)\
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Unfortunately, the $(l:items/debugging#debugger)$(item)Debugger/$ is not very useful on its own; it seems to require the use of some sort of $(l:https://marketplace.visualstudio.com/items?itemName=object-Object.hex-casting)external tool/$.",
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Unfortunately, the $(l:items/debugging#debugger)$(item)Debugger/$ is not very useful on its own; to get the most out of it, I will need to $(l:https://github.com/object-Object/HexDebug/wiki/Setting-up-VSCode-with-HexDebug)set up/$ some sort of $(l:https://marketplace.visualstudio.com/items?itemName=object-Object.hex-casting)external tool/$.",
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thwack: "$(italic)Thwack!/$",
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evaluator: "Complementing the $(l:items/debugging#debugger)$(item)Debugger/$, I've also created a new type of staff: the $(l:items/debugging#evaluator)$(item)Evaluator/$.$(br2)\
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While debugging a _Hex, patterns drawn with this staff will be cast using the current stack and $(l:patterns/readwrite#hexcasting:local)$(thing)ravenmind/$ of the $(l:items/debugging#debugger)$(item)Debugger/$.$(br2)\

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