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README.md

Lines changed: 13 additions & 13 deletions
Original file line numberDiff line numberDiff line change
@@ -343,7 +343,7 @@ traditional two-stack queue data structure:
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```ocaml
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type 'a queue = {
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front: 'a list Loc.t;
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back: 'a list Loc.t
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back: 'a list Loc.t;
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}
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```
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@@ -354,7 +354,7 @@ the two locations:
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```ocaml
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# let queue () = {
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front = Loc.make [];
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back = Loc.make []
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back = Loc.make [];
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}
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val queue : unit -> 'a queue = <fun>
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```
@@ -972,7 +972,7 @@ To create a cache we just create the data structures:
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# let cache ?hashed_type capacity = {
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space = Loc.make capacity;
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table = Hashtbl.create ?hashed_type ();
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order = Dllist.create ()
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order = Dllist.create ();
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}
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val cache : ?hashed_type:'a Hashtbl.hashed_type -> int -> ('a, 'b) cache =
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<fun>
@@ -1435,7 +1435,7 @@ A queue is then a pair of pointers to the head and tail of a queue:
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```ocaml
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type 'a queue = {
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head : 'a node Loc.t Loc.t;
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tail : 'a node Loc.t Atomic.t
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tail : 'a node Loc.t Atomic.t;
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}
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```
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@@ -1622,7 +1622,7 @@ First we redefine the `queue` type to include a `middle` location:
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type 'a queue = {
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back : 'a list Loc.t;
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middle : 'a list Loc.t;
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front : 'a list Loc.t
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front : 'a list Loc.t;
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}
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```
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@@ -1744,7 +1744,7 @@ separate chaining. Here is a type for such a basic hash table:
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```ocaml
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type ('k, 'v) basic_hashtbl = {
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size: int Loc.t;
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data: ('k * 'v Loc.t) list Loc.t array Loc.t
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data: ('k * 'v Loc.t) list Loc.t array Loc.t;
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}
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```
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@@ -1753,7 +1753,7 @@ The basic hash table constructor just allocates all the locations:
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```ocaml
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# let basic_hashtbl () = {
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size = Loc.make 0;
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data = Loc.make (Loc.make_array 4 [])
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data = Loc.make (Loc.make_array 4 []);
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}
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val basic_hashtbl : unit -> ('a, 'b) basic_hashtbl = <fun>
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```
@@ -1847,7 +1847,7 @@ To avoid taking on such adversarial races, we can use a level of indirection:
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```ocaml
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type ('k, 'v) hashtbl = {
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pending: [`Nothing | `Rehash of int] Loc.t;
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basic: ('k, 'v) basic_hashtbl
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basic: ('k, 'v) basic_hashtbl;
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}
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```
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@@ -1950,7 +1950,7 @@ After creating a constructor function
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```ocaml
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# let hashtbl () = {
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pending = Loc.make `Nothing;
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basic = basic_hashtbl ()
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basic = basic_hashtbl ();
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}
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val hashtbl : unit -> ('a, 'b) hashtbl = <fun>
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```
@@ -1998,7 +1998,7 @@ Perhaps contrary to how it is often described, false sharing doesn't require the
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use of atomic variables or atomic instructions. Consider the following example:
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```ocaml
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# type state = { mutable counter : int; mutable finished: bool }
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# type state = { mutable counter : int; mutable finished: bool; }
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type state = { mutable counter : int; mutable finished : bool; }
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# let state = { counter = 1_000; finished = false }
@@ -2056,7 +2056,7 @@ following sketch of a queue data structure:
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```ocaml
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type 'a queue = {
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head: 'a list Loc.t;
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tail: 'a list Loc.t
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tail: 'a list Loc.t;
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}
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```
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@@ -2065,7 +2065,7 @@ Even if you allocate the locations with padding
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```ocaml
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# let queue () = {
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head = Loc.make ~padded:true [];
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tail = Loc.make ~padded:true []
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tail = Loc.make ~padded:true [];
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}
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val queue : unit -> 'a queue = <fun>
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```
@@ -2099,7 +2099,7 @@ one would write
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# let queue () =
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Multicore_magic.copy_as_padded {
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head = Loc.make ~padded:true [];
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tail = Loc.make ~padded:true []
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tail = Loc.make ~padded:true [];
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}
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val queue : unit -> 'a queue = <fun>
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```

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