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clean up and break up sceneManager and typeManager #31

@ofZach

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@ofZach

right now, typeManager is calculating stats on the scene, I think some of this is better done in seperate objects, so it's easy to follow logic, I see this working as a setup:

sceneManager
typeManager (handles param replacement)
sceneStats (calculates paramter changes and / or other info about the scene)
audioManager (turn stats and type info into sound)

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