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README.md

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<p align="center"><img src="https://raw.githubusercontent.com/JujuAdams/input/master/LOGO_small.png" style="display:block; margin:auto; width:300px"></p>
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<h1 align="center">1.7.0</h1>
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<h1 align="center">3.0.0 (preview 000)</h1>
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<p align="center">Chat about Input on the <a href="https://discord.gg/8krYCqr">Discord server</a></p>
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### @jujuadams. Ported to GMS1 by @pudarida. Analogue input and GMS2.3.0 port by @LastLifeLeft
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No-frills input management library.
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Supports multiple gamepad axis, gamepad button, keyboard button, and mouse button input. Can also detect long-press and double-tap input, and fires periodic states when a button is held down e.g. for menu navigation using an analogue stick. Multiplayer supported too.
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Provisionally supports mouse multitouch.
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### @jujuadams

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