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Update __input_config.gml
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scripts/__input_config/__input_config.gml

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#macro INPUT_SDL2_REMAPPING true //Whether to use our own SDL2 database to remap controllers
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#macro INPUT_SDL2_GP_SELECT_NAME "back" //SDL2 binding name for gp_select (GameMaker's documentation says "guide" but most SDL2 definitions use "back")
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#macro INPUT_SDL2_ALLOW_EXTERNAL true //Whether to allow external SDL2 database loading. *You must turn OFF file system sandboxing for this to work.* The path is given by the environment variable %SDL_GAMECONTROLLERCONFIG%
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#macro INPUT_SDL2_ALLOW_EXTERNAL false //Whether to allow external SDL2 database loading. *You must turn OFF file system sandboxing for this to work.* The path is given by the environment variable %SDL_GAMECONTROLLERCONFIG%
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#region Forbidden Fruit
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