Hello,
I'm trying to use run shaders with the ofShader object, which requires this call before ofSetupOpenGL(1024, 768, OF_WINDOW) in main():
ofSetCurrentRenderer(ofGLProgrammableRenderer::TYPE);
Is there any way to do this in ofSketch, that is, is there a way to modify what goes in main()? Running the line in setup() creates a second window. Thank you!