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Copy pathsprite.c
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423 lines (379 loc) · 11.7 KB
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#include <stdlib.h>
#include <string.h>
#include "formats/error.h"
#include "formats/palette.h"
#include "formats/sprite.h"
#include "formats/transparent.h"
#include "utils/allocator.h"
int sd_sprite_create(sd_sprite *sprite) {
if(sprite == NULL) {
return SD_INVALID_INPUT;
}
memset(sprite, 0, sizeof(sd_sprite));
return SD_SUCCESS;
}
int sd_sprite_copy(sd_sprite *dst, const sd_sprite *src) {
if(dst == NULL || src == NULL) {
return SD_INVALID_INPUT;
}
// Clear destination
memset(dst, 0, sizeof(sd_sprite));
dst->pos_x = src->pos_x;
dst->pos_y = src->pos_y;
dst->index = src->index;
dst->missing = src->missing;
dst->width = src->width;
dst->height = src->height;
dst->len = src->len;
if(src->data != NULL) {
dst->data = omf_calloc(src->len, 1);
memcpy(dst->data, src->data, src->len);
}
return SD_SUCCESS;
}
void sd_sprite_free(sd_sprite *sprite) {
if(sprite == NULL)
return;
// Only attempt to free if there IS something to free
// AND sprite data belongs to this sprite
if(sprite->data != NULL && !sprite->missing) {
omf_free(sprite->data);
}
}
int sd_sprite_load(sd_reader *r, sd_sprite *sprite) {
sprite->len = sd_read_uword(r);
sprite->pos_x = sd_read_word(r);
sprite->pos_y = sd_read_word(r);
sprite->width = sd_read_uword(r);
sprite->height = sd_read_uword(r);
sprite->index = sd_read_ubyte(r);
sprite->missing = sd_read_ubyte(r);
// Copy sprite data, if there is any.
if(sprite->missing == 0) {
sprite->data = omf_calloc(sprite->len, 1);
sd_read_buf(r, sprite->data, sprite->len);
} else {
sprite->data = NULL;
}
if(!sd_reader_ok(r)) {
return SD_FILE_PARSE_ERROR;
}
return SD_SUCCESS;
}
int sd_sprite_save(sd_writer *w, const sd_sprite *sprite) {
if(w == NULL || sprite == NULL) {
return SD_INVALID_INPUT;
}
sd_write_uword(w, sprite->len);
sd_write_word(w, sprite->pos_x);
sd_write_word(w, sprite->pos_y);
sd_write_uword(w, sprite->width);
sd_write_uword(w, sprite->height);
sd_write_ubyte(w, sprite->index);
sd_write_ubyte(w, sprite->missing);
if(!sprite->missing) {
sd_write_buf(w, sprite->data, sprite->len);
}
return SD_SUCCESS;
}
int sd_sprite_rgba_encode(sd_sprite *dst, const sd_rgba_image *src, const vga_palette *pal) {
int lastx = -1;
int lasty = 0;
int i = 0;
int rowlen = 0;
uint16_t c = 0;
int rowstart = 0;
int ret = SD_SUCCESS;
size_t rgb_size;
char *buf;
// Make sure we aren't being fed BS
if(dst == NULL || src == NULL || pal == NULL) {
return SD_INVALID_INPUT;
}
// allocate a buffer plenty big enough, we will trim it later
rgb_size = src->w * src->h * 4;
buf = omf_calloc(rgb_size, 1);
// always initialize Y to 0
buf[i++] = 2;
buf[i++] = 0;
rowstart = i;
// Walk through the RGBA data
for(size_t pos = 0; pos <= rgb_size; pos += 4) {
uint8_t r = src->data[pos];
uint8_t g = src->data[pos + 1];
uint8_t b = src->data[pos + 2];
uint8_t a = src->data[pos + 3];
// ignore anything but fully opaque pixels
if(a == 255) {
int16_t x = (pos / 4) % src->w;
int16_t y = (pos / 4) / src->w;
if(y != lasty) {
// new row
c = (y * 4) + 2;
// write little endian unsigned word
buf[i++] = c & 0x00ff;
buf[i++] = (c & 0xff00) >> 8;
}
if(x != lastx + 1 || y != lasty) {
// if Y changes, write out X too
// dont write X coordinate if we just wrote a row and the nex X coordinate is 0
// because the decoder resets X coordinate to 0 after each row
if(x != 0) {
// we skipped some columns
c = (x * 4);
// write little endian unsigned word
buf[i++] = c & 0x00ff;
buf[i++] = (c & 0xff00) >> 8;
}
if(!rowlen) {
rowstart = i;
i += 2;
}
}
// write out the length of the previous row, if there was one
if(y != lasty || x != lastx + 1) {
if(rowlen) {
// go back and write in the width of the row of pixels
c = (rowlen * 4) + 1;
// place to write is at i - rowlen
// write little endian unsigned word
buf[rowstart] = c & 0x00ff;
buf[rowstart + 1] = (c & 0xff00) >> 8;
rowlen = 0;
rowstart = i;
i += 2;
}
} else if(lasty == 0 && x == 0) {
rowstart = i;
i += 2;
}
lastx = x;
lasty = y;
// write byte
buf[i++] = palette_resolve_color(r, g, b, pal);
rowlen++;
}
}
// update the length of the last row
if(rowlen) {
// go back and write in the width of the row of pixels
c = (rowlen * 4) + 1;
// place to write is at i - rowlen
// write little endian unsigned word
buf[rowstart] = c & 0x00ff;
buf[rowstart + 1] = (c & 0xff00) >> 8;
}
// End of sprite marker, a WORD of value 7
buf[i++] = 7;
buf[i++] = 0;
// Copy data
dst->width = src->w;
dst->height = src->h;
dst->len = i;
dst->missing = 0;
dst->data = omf_calloc(i, 1);
memcpy(dst->data, buf, i);
omf_free(buf);
return ret;
}
int sd_sprite_rgba_decode(sd_rgba_image *dst, const sd_sprite *src, const vga_palette *pal) {
uint16_t x = 0;
uint16_t y = 0;
int i = 0;
uint16_t c = 0;
uint16_t data = 0;
char op = 0;
// Make sure we aren't being fed BS
if(src == NULL || dst == NULL || pal == NULL) {
return SD_INVALID_INPUT;
}
// If image data length is 0, then size should be 1x1
if(src->len > 0) {
sd_rgba_image_create(dst, src->width, src->height);
} else {
sd_rgba_image_create(dst, 1, 1);
}
// XXX CREDITS.BK has a bunch of 0 width sprites, for some unknown reason
if(src->width == 0 || src->height == 0 || src->len == 0) {
return SD_SUCCESS;
}
// Walk through sprite raw data
while(i < src->len) {
// read a word
c = (uint8_t)src->data[i] + ((uint8_t)src->data[i + 1] << 8);
op = c % 4;
data = c / 4;
i += 2; // we read 2 bytes
// Handle operation
switch(op) {
case 0:
x = data;
break;
case 2:
y = data;
break;
case 1:
while(data > 0) {
uint8_t b = src->data[i];
int pos = ((y * src->width) + x) * 4;
dst->data[pos + 0] = (uint8_t)pal->colors[b].r;
dst->data[pos + 1] = (uint8_t)pal->colors[b].g;
dst->data[pos + 2] = (uint8_t)pal->colors[b].b;
dst->data[pos + 3] = (uint8_t)255; // fully opaque
i++; // we read 1 byte
x++;
data--;
}
x = 0;
break;
case 3:
if(i != src->len) {
return SD_INVALID_INPUT;
}
break;
}
}
// All done. dst should now contain a valid RGBA image.
return SD_SUCCESS;
}
int sd_sprite_vga_decode(sd_vga_image *dst, const sd_sprite *src) {
uint16_t x = 0;
uint16_t y = 0;
int i = 0;
uint16_t c = 0;
uint16_t data = 0;
char op = 0;
int transparent = SPRITE_TRANSPARENT_INDEX;
// Make sure we aren't being fed BS
if(dst == NULL || src == NULL) {
return SD_INVALID_INPUT;
}
// If image data length is 0, then size should be 1x1
if(src->len > 0) {
sd_vga_image_create(dst, src->width, src->height, transparent);
} else {
sd_vga_image_create(dst, 1, 1, transparent);
}
// XXX CREDITS.BK has a bunch of 0 width sprites, for some unknown reason
if(src->width == 0 || src->height == 0 || src->len == 0) {
return SD_SUCCESS;
}
// Walk through raw sprite data
while(i < src->len) {
// read a word
c = (uint8_t)src->data[i] + ((uint8_t)src->data[i + 1] << 8);
op = c % 4;
data = c / 4;
i += 2; // we read 2 bytes
// Handle operation
switch(op) {
case 0:
x = data;
break;
case 2:
y = data;
break;
case 1:
while(data > 0) {
uint8_t b = src->data[i];
int pos = ((y * src->width) + x);
dst->data[pos] = b;
assert(b != transparent);
i++; // we read 1 byte
x++;
data--;
}
x = 0;
break;
case 3:
if(i != src->len) {
return SD_INVALID_INPUT;
}
break;
}
}
dst->transparent = transparent;
// All done. dst should now contain a valid vga image.
return SD_SUCCESS;
}
int sd_sprite_vga_encode(sd_sprite *dst, const sd_vga_image *src) {
int lastx = -1;
int lasty = 0;
int i = 0;
int rowlen = 0;
uint16_t c = 0;
int rowstart = 0;
int ret = SD_SUCCESS;
size_t vga_size;
char *buf;
// Make sure we aren't being fed BS
if(dst == NULL || src == NULL) {
return SD_INVALID_INPUT;
}
// allocate a buffer plenty big enough, we will trim it later
vga_size = src->w * src->h;
buf = omf_calloc(4, vga_size);
// always initialize Y to 0
buf[i++] = 2;
buf[i++] = 0;
rowstart = i;
// Walk through the index data
for(size_t pos = 0; pos < vga_size; pos++) {
uint8_t idx = src->data[pos];
// ignore anything but fully opaque pixels
if(idx != 0) {
int16_t x = pos % src->w;
int16_t y = pos / src->w;
if(y != lasty) {
c = (y * 4) + 2;
buf[i++] = c & 0x00ff;
buf[i++] = (c & 0xff00) >> 8;
}
if(x != lastx + 1 || y != lasty) {
if(x != 0) {
c = (x * 4);
buf[i++] = c & 0x00ff;
buf[i++] = (c & 0xff00) >> 8;
}
if(!rowlen) {
rowstart = i;
i += 2;
}
}
if(y != lasty || x != lastx + 1) {
if(rowlen) {
c = (rowlen * 4) + 1;
buf[rowstart] = c & 0x00ff;
buf[rowstart + 1] = (c & 0xff00) >> 8;
rowlen = 0;
rowstart = i;
i += 2;
}
} else if(lasty == 0 && x == 0) {
rowstart = i;
i += 2;
}
lastx = x;
lasty = y;
buf[i++] = idx;
rowlen++;
}
}
if(rowlen) {
c = (rowlen * 4) + 1;
buf[rowstart] = c & 0x00ff;
buf[rowstart + 1] = (c & 0xff00) >> 8;
}
// End of sprite marker, a WORD of value 7
buf[i++] = 7;
buf[i++] = 0;
// Copy data
dst->width = src->w;
dst->height = src->h;
dst->len = i;
dst->missing = 0;
dst->data = omf_calloc(i, 1);
memcpy(dst->data, buf, i);
omf_free(buf);
return ret;
}