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lines changed Original file line number Diff line number Diff line change @@ -22,6 +22,7 @@ RDK unifies multiple spatial and XR technologies, such as AR.js for marker-based
2222| ** Fiducial (Pattern/Barcode)** | ⚗️ Experimental | [ AR.js (ARToolKit)] ( https://github.com/ar-js-org/ar.js ) | ✅ | ✅ | Uses ` .patt ` or barcode markers. Reliable for printed markers. No WebXR dependency. |
2323| ** Image Tracking (Natural Feature)** | 🧭 Planned | [ AR.js (ARToolKit)] ( https://github.com/ar-js-org/ar.js ) | N/A | N/A | May use ` .mind ` or ` XRTrackedImage ` . Ideal for logos or posters. Requires image database. |
2424| ** Geolocation / World Anchors** | ⚗️ Experimental | [ LocAR.js] ( https://github.com/ar-js-org/locar.js ) | ✅ | ✅ | Uses GPS + compass; may later integrate Mapbox or Cesium. |
25+ | ** Magic Window (Camera Passthrough)** | ⚗️ Experimental | DeviceOrientation + getUserMedia | ✅ | ✅ | Camera passthrough with device orientation tracking. No WebXR dependency; works everywhere |
2526| ** WebXR Native AR/VR Session** | ⚗️ Experimental | [ ` @react-three/xr ` ] ( https://github.com/pmndrs/xr ) | ✅ | ❌[ ^ ios-webxr ] | Entry point for immersive AR/VR sessions. |
2627| ** Face Tracking** | 🧭 Planned | - | N/A | N/A | Uses webcam + ML model; lightweight and fast. |
2728| ** Body/Pose Tracking** | 🧭 Planned | [ WebXR Body Tracking] ( https://github.com/immersive-web/body-tracking ) | N/A | N/A | Real-time skeletal tracking. GPU/WebGL acceleration required. |
@@ -100,6 +101,7 @@ See the demo applications for examples of usage:
100101- [ ` apps/fiducial-demo ` ] ( ./apps/fiducial-demo ) : Fiducial marker tracking powered by AR.js
101102- [ ` apps/geolocation-demo ` ] ( ./apps/geolocation-demo ) : GPS-based AR powered by LocAR.js
102103- [ ` apps/immersive-demo ` ] ( ./apps/immersive-demo ) : WebXR powered by ` @react-three/xr `
104+ - [ ` apps/magic-demo ` ] ( ./apps/magic-demo ) : Magic window camera passthrough with device orientation
103105
104106## Goals: the "Why"
105107
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