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docs: normalize README with emoji title, feature bullets, and license section
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README.md

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# Bevy Template
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# 🎮 Bevy Template
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Game or interactive application built with the Bevy engine.
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## Features
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- Game state management (Loading, Menu, InGame, Paused)
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- Asset loading with progress tracking
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- Input handling abstraction
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- 2D camera setup (swap for 3D as needed)
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- Strict Clippy lints
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- Optimized release builds
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- Fast compiles in dev (dynamic linking + LLD)
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- 🎮 **Game state management**: Loading, Menu, InGame, Paused
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- 📦 **Asset loading**: Progress tracking with bevy_asset_loader
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- ⌨️ **Input handling**: Abstracted input system
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- 📷 **2D camera setup**: Swap for 3D as needed
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- 🔒 **Strict Clippy lints**: Pedantic linting enabled
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- **Optimized builds**: LTO for release builds
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- 🚀 **Fast dev compiles**: Dynamic linking + LLD
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## Structure
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- The `.cargo/config.toml` enables LLD linker for faster linking
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- Release builds use LTO for maximum optimization
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- Consider `bevy_embedded_assets` for distribution
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## License
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The code in this repository is licensed under MIT, © [Omni LLC](https://omni.dev). See [LICENSE.md](LICENSE.md) for more information.

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