@@ -148,6 +148,8 @@ if(UMF_DEVELOPER_MODE)
148148 UMF_DEVELOPER_MODE=1)
149149endif ()
150150
151+ message (STATUS "CMAKE_PREFIX_PATH=${CMAKE_PREFIX_PATH} " )
152+
151153if (NOT UMF_BUILD_LIBUMF_POOL_JEMALLOC)
152154 set (UMF_POOL_JEMALLOC_ENABLED FALSE )
153155 set (JEMALLOC_FOUND FALSE )
@@ -285,6 +287,7 @@ else()
285287 set (HWLOC_ENABLE_TESTING OFF )
286288 set (HWLOC_SKIP_LSTOPO ON )
287289 set (HWLOC_SKIP_TOOLS ON )
290+ set (HWLOC_SKIP_INCLUDES ON )
288291
289292 FetchContent_Declare(
290293 hwloc_targ
@@ -429,24 +432,86 @@ elseif(UMF_BUILD_CUDA_PROVIDER)
429432endif ()
430433
431434if (WINDOWS AND UMF_USE_DEBUG_POSTFIX )
432- # Build debug umf library with the d suffix that is compiled with /MDd so
433- # users can link against it in debug builds.
434- set (CMAKE_DEBUG_POSTFIX d)
435-
435+ # Build the umfd target in a separate directory with Debug configuration
436+ string (JOIN "\; " UMFD_CMAKE_PREFIX_PATH ${CMAKE_PREFIX_PATH} )
436437 add_custom_target (
437- umfd ALL
438- COMMAND ${CMAKE_COMMAND} --build ${CMAKE_BINARY_DIR} --target umf
439- --config Debug
440- COMMENT "Building debug umf library with the d suffix" )
438+ build_umfd ALL
439+ COMMAND
440+ ${CMAKE_COMMAND} -G "${CMAKE_GENERATOR} " -S ${UMF_CMAKE_SOURCE_DIR}
441+ -B ${CMAKE_BINARY_DIR} /umfd_build -DCMAKE_BUILD_TYPE=Debug
442+ -DCMAKE_DEBUG_POSTFIX =d
443+ -DCMAKE_PREFIX_PATH="${UMFD_CMAKE_PREFIX_PATH} "
444+ -DCMAKE_C_COMPILER=${CMAKE_C_COMPILER}
445+ -DCMAKE_CXX_COMPILER=${CMAKE_CXX_COMPILER}
446+ -DUMF_USE_DEBUG_POSTFIX =OFF
447+ -DUMF_BUILD_SHARED_LIBRARY=${UMF_BUILD_SHARED_LIBRARY}
448+ -DUMF_BUILD_LEVEL_ZERO_PROVIDER=${UMF_BUILD_LEVEL_ZERO_PROVIDER}
449+ -DUMF_BUILD_CUDA_PROVIDER=${UMF_BUILD_CUDA_PROVIDER}
450+ -DUMF_BUILD_LIBUMF_POOL_JEMALLOC=${UMF_BUILD_LIBUMF_POOL_JEMALLOC}
451+ -DUMF_BUILD_TESTS=OFF -DUMF_BUILD_GPU_TESTS=OFF
452+ -DUMF_BUILD_BENCHMARKS=OFF -DUMF_BUILD_BENCHMARKS_MT=OFF
453+ -DUMF_BUILD_EXAMPLES=OFF -DUMF_BUILD_GPU_EXAMPLES=OFF
454+ -DUMF_BUILD_FUZZTESTS=OFF -DUMF_DISABLE_HWLOC=${UMF_DISABLE_HWLOC}
455+ -DUMF_LINK_HWLOC_STATICALLY=${UMF_LINK_HWLOC_STATICALLY}
456+ -DUMF_HWLOC_NAME=${UMF_HWLOC_NAME}
457+ -DUMF_INSTALL_RPATH=${UMF_INSTALL_RPATH} -DUMF_DEVELOPER_MODE=OFF
458+ -DUMF_FORMAT_CODE_STYLE=OFF -DUMF_TESTS_FAIL_ON_SKIP=OFF
459+ -DUMF_USE_ASAN=OFF -DUMF_USE_UBSAN=OFF -DUMF_USE_TSAN=OFF
460+ -DUMF_USE_MSAN=OFF -DUMF_USE_VALGRIND=OFF -DUMF_USE_COVERAGE=OFF
461+ -DUMF_PROXY_LIB_BASED_ON_POOL=${UMF_PROXY_LIB_BASED_ON_POOL}
462+ COMMAND ${CMAKE_COMMAND} --build ${CMAKE_BINARY_DIR} /umfd_build --target
463+ umf --config Debug
464+ COMMENT
465+ "Configuring and building umfd.dll in a separate directory with Debug configuration"
466+ )
441467
442- # Copy built UMF libraries to the Release build subdirectory
443- add_custom_command (
444- TARGET umfd
445- COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR} /bin/Debug/umfd.dll
446- ${CMAKE_BINARY_DIR} /bin/Release/umfd.dll
447- COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR} /lib/Debug/umfd.lib
448- ${CMAKE_BINARY_DIR} /lib/Release/umfd.lib
449- COMMENT "Copying debug libraries to the Release build directory" )
468+ # Copy built UMF libraries to the main binary directory and remove
469+ # umfd_build
470+ if (CMAKE_CONFIGURATION_TYPES )
471+ # Multi-config generator (e.g., Visual Studio)
472+ if (UMF_BUILD_SHARED_LIBRARY)
473+ add_custom_command (
474+ TARGET build_umfd
475+ COMMAND
476+ ${CMAKE_COMMAND} -E copy_if_different
477+ ${CMAKE_BINARY_DIR} /umfd_build/bin/Debug/umfd.dll
478+ ${CMAKE_BINARY_DIR} /bin/$<CONFIG>/umfd.dll
479+ COMMENT "Copying umfd.dll to the main binary directory" )
480+ endif ()
481+ add_custom_command (
482+ TARGET build_umfd
483+ COMMAND
484+ ${CMAKE_COMMAND} -E copy_if_different
485+ ${CMAKE_BINARY_DIR} /umfd_build/lib/Debug/umfd.lib
486+ ${CMAKE_BINARY_DIR} /lib/$<CONFIG>/umfd.lib
487+ COMMAND
488+ ${CMAKE_COMMAND} -E remove_directory
489+ ${CMAKE_BINARY_DIR} /umfd_build DEPENDS
490+ ${CMAKE_BINARY_DIR} /bin/$<CONFIG>/umfd.dll
491+ COMMENT "Copying umfd.lib to the main library directory" )
492+ else ()
493+ # Single-config generator (e.g., Ninja)
494+ if (UMF_BUILD_SHARED_LIBRARY)
495+ add_custom_command (
496+ TARGET build_umfd
497+ COMMAND
498+ ${CMAKE_COMMAND} -E copy_if_different
499+ ${CMAKE_BINARY_DIR} /umfd_build/bin/umfd.dll
500+ ${CMAKE_BINARY_DIR} /bin/umfd.dll
501+ COMMENT "Copying umfd.dll file to the main binary directory" )
502+ endif ()
503+ add_custom_command (
504+ TARGET build_umfd
505+ COMMAND
506+ ${CMAKE_COMMAND} -E copy_if_different
507+ ${CMAKE_BINARY_DIR} /umfd_build/lib/umfd.lib
508+ ${CMAKE_BINARY_DIR} /lib/umfd.lib
509+ COMMAND
510+ ${CMAKE_COMMAND} -E remove_directory
511+ ${CMAKE_BINARY_DIR} /umfd_build DEPENDS
512+ ${CMAKE_BINARY_DIR} /bin/umfd.dll
513+ COMMENT "Copying umfd.lib file to the main library directory" )
514+ endif ()
450515endif ()
451516
452517# This build type check is not possible on Windows when CMAKE_BUILD_TYPE is not
@@ -841,12 +906,26 @@ endif()
841906# --------------------------------------------------------------------------- #
842907# Configure make install/uninstall and packages
843908# --------------------------------------------------------------------------- #
844- # Install umfd target
909+ # Install the umfd library files as part of the umfd component
845910if (WINDOWS AND UMF_USE_DEBUG_POSTFIX )
846- install (FILES ${CMAKE_BINARY_DIR} /bin/Debug/umfd.dll
847- DESTINATION ${CMAKE_INSTALL_BINDIR} )
848- install (FILES ${CMAKE_BINARY_DIR} /lib/Debug/umfd.lib
849- DESTINATION ${CMAKE_INSTALL_LIBDIR} )
911+ if (CMAKE_CONFIGURATION_TYPES )
912+ set (UMFD_DLL "${CMAKE_BINARY_DIR} /bin/$<CONFIG>/umfd.dll" )
913+ set (UMFD_LIB "${CMAKE_BINARY_DIR} /lib/$<CONFIG>/umfd.lib" )
914+ else ()
915+ set (UMFD_DLL "${CMAKE_BINARY_DIR} /bin/umfd.dll" )
916+ set (UMFD_LIB "${CMAKE_BINARY_DIR} /lib/umfd.lib" )
917+ endif ()
918+
919+ if (UMF_BUILD_SHARED_LIBRARY)
920+ install (
921+ FILES ${UMFD_DLL}
922+ DESTINATION ${CMAKE_INSTALL_BINDIR}
923+ COMPONENT umfd)
924+ endif ()
925+ install (
926+ FILES ${UMFD_LIB}
927+ DESTINATION ${CMAKE_INSTALL_LIBDIR}
928+ COMPONENT umfd)
850929endif ()
851930
852931install (FILES ${PROJECT_SOURCE_DIR} /LICENSE.TXT
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