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Merge pull request #425 from open-ephys/issue-424
Clarify orientation requirements for Lighthouses
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Directory.Build.props

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<PackageLicenseFile>LICENSE</PackageLicenseFile>
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<UseArtifactsOutput>true</UseArtifactsOutput>
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<PackageIcon>icon.png</PackageIcon>
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<VersionPrefix>0.4.5</VersionPrefix>
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<VersionPrefix>0.5.0</VersionPrefix>
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<VersionSuffix></VersionSuffix>
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<LangVersion>10.0</LangVersion>
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<Features>strict</Features>

OpenEphys.Onix1/TS4231V1PositionData.cs

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/// <item><description>Two SteamVR V1 base stations are used.</description></item>
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/// <item><description>The base stations have been synchronized with a patch cable and their modes set to
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/// ‘A’ and ‘b’, respectively.</description></item>
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/// <item><description>The base stations are pointed in the same direction.</description></item>
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/// <item><description>The base stations are in the same 3D rotational orientation at an arbitrary
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/// translational offset. The most common way to achieve this is by mounting the base stations along a
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/// beam over the area of interest so they have the same rotational orientation but are offset along the
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/// axis parallel to the support beam.</description></item>
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/// <item><description>The Z-axis extends away the emitting face of lighthouses, X along the direction of
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/// the text on the back label, and Y from bottom to top text on the back label.</description></item>
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/// </list>

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