@@ -971,12 +971,15 @@ \subsubsection{\sl\textbf{Coefficient-velocity/Coefficient-Angular velocity}}
971971
972972\vskip\parskip
973973\IconsText {force}{torque}{
974- Two types of loads can be applied to triads or parts: forces and torques.
975- Both types are applied as point-force vectors on FE nodes. These loads can be
976- used to introduce motion into your mechanism. During simulation, the magnitude
977- of forces and torques can be constant or controlled by functions
978- (see \refSection {functions}{Functions}). When creating them,
979- it is possible to add a load directly to an existing triad or to an FE node.}
974+ Two types of loads can be applied to triads or parts: Forces and Torques.
975+ Both load types are applied as point-force vectors on FE nodes.
976+ The loads can be used to introduce motion into your mechanism.
977+ During simulation, the magnitude of forces and torques can be constant
978+ or controlled by functions (see \refSection {functions}{Functions}).}
979+
980+ When creating load objects, it is possible to add a load directly to an
981+ existing Triad, or to any FE node on a Part. In the latter case,
982+ a new Triad will be created and attached to the Part on the chosen FE node.
980983
981984
982985\SubSection {Load symbols}{load-symbols}
@@ -1003,60 +1006,74 @@ \subsubsection{\sl\textbf{Coefficient-velocity/Coefficient-Angular velocity}}
10031006Select the force or torque to show its properties.
10041007
10051008\noindent
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10161026
10171027\begin {bulletlist }
10181028 \setlength\itemsep {1mm}
10191029
10201030\item {\sl Magnitude} --
1021- To change the load magnitude, enter a constant value or select one from the
1022- list of functions in your model (see \refSection {functions}{Functions}).
1031+ To change the load magnitude, enter a constant value or select from the
1032+ list of functions (see \refSection {functions}{Functions}).
10231033
1024- \item {\sl Load Target Point} --
1025- The point is given in either global or local coordinates.
1034+ \item {\sl Load target point} --
1035+ The point is given either in global coordinates, \newline
1036+ or in local coordinates with respect to the Part the load is attached to.
10261037 You can also select a new target point using the \textbf {Mouse } button
1027- (see \refSection {target-point}{Target point} below) .
1038+ (~~~~~), see \refSection {target-point}{Target point} below.
10281039
10291040\item {\sl Direction} --
10301041 The {\sl From} and {\sl To} options allow you to edit the orientation of the
10311042 load vector (see \refSection {direction}{Direction} below).
10321043
10331044\item
1034- You can select a new point for the {\sl Load Target Point }, or {\sl From}
1035- or {\sl To Directions } using the \textbf {Mouse } buttons
1036- (then select a new point in the {\sl Modeler} view) .
1045+ You can select a new {\sl Load target point }, and change the {\sl From} and
1046+ {\sl To} points for the load { \sl Direction } using the \textbf {Mouse } buttons.
1047+ The new point is then selected in the {\sl Modeler} view.
10371048
10381049\item
10391050 You can click and hold down any of the \textbf {View } buttons in the Property
10401051 Editor panel to highlight the corresponding point in the {\sl Modeler} view.
1052+
1053+ \item
1054+ Click and hold down these \textbf {View } buttons to highlight the Part or
1055+ Triad defining the load direction in the {\sl Modeler} view.
10411056\end {bulletlist }
10421057
10431058
10441059\SubSection {Target point}{target-point}
10451060
10461061\IconTextFirst {../mouse}{
1047- To specify a new target point, click the \textbf {Mouse } button and use the
1048- cursor to select a part in the {\sl Modeler} view.
1049- If the target point does not coincide with an FE node, the target point will
1050- snap to the closest node. Press \textbf {Done } to confirm the selection.
1051- A triad is created at that position.}
1062+ To specify a new target point, click the \textbf {Mouse } button and
1063+ select a Part in the {\sl Modeler} view.
1064+ If the clicked point does not coincide with an FE node, it will
1065+ snap to the closest node in the selected Part.
1066+ Press \textbf {Done } to confirm the selection.
1067+ A triad is created at that position.
1068+ You may also select an existing Triad which is not attached to a Part.}
10521069
10531070\SubSection {Direction}{direction}
10541071
10551072\RightFigure {4-Direction-text}{
1056- The direction of the input load vector can be specified by two points moving
1057- together with the selected parts , or by two fixed points given
1073+ The direction of the load vector can be specified by two points moving
1074+ together with the selected Parts or Triads , or by two fixed points given
10581075 in global coordinates. The direction is given by the vector pointing
1059- from the {\sl From} point to the {\sl To} point ( shown at right) .}
1076+ from the {\sl From} point to the {\sl To} point, as shown to the right.}
10601077
10611078
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