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51 | 51 | "path" : "..\/..\/..\/addons",
|
52 | 52 | "sourceTree" : "SOURCE_ROOT"
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53 | 53 | },
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54 |
| - "BF26640B2C634C16004360E2" : { |
55 |
| - "alwaysOutOfDate" : "1", |
56 |
| - "buildActionMask" : "2147483647", |
57 |
| - "files" : [ |
58 |
| - |
59 |
| - ], |
60 |
| - "inputFileListPaths" : [ |
61 |
| - |
62 |
| - ], |
63 |
| - "inputPaths" : [ |
64 |
| - |
65 |
| - ], |
66 |
| - "isa" : "PBXShellScriptBuildPhase", |
67 |
| - "outputFileListPaths" : [ |
68 |
| - |
69 |
| - ], |
70 |
| - "outputPaths" : [ |
71 |
| - |
72 |
| - ], |
73 |
| - "runOnlyForDeploymentPostprocessing" : "0", |
74 |
| - "shellPath" : "\/usr\/bin\/env bash", |
75 |
| - "shellScript" : "#!\/usr\/bin\/env bash\n\n# Determine the Xcode build directory\nTARGET_DIR=\"${BUILT_PRODUCTS_DIR:-$SRCROOT\/bin}\"\n\n# Check if the directory exists\nif [ ! -d \"$TARGET_DIR\" ]; then\n echo \"Error: Target directory $TARGET_DIR does not exist.\"\n exit 1\nfi\n\n# Check and set the com.apple.xcode.CreatedByBuildSystem attribute\nATTRIBUTE_CHECK=$(xattr -p com.apple.xcode.CreatedByBuildSystem \"$TARGET_DIR\" 2>\/dev\/null)\nif [ -z \"$ATTRIBUTE_CHECK\" ]; then\n xattr -w com.apple.xcode.CreatedByBuildSystem true \"$TARGET_DIR\"\n echo \"Attribute com.apple.xcode.CreatedByBuildSystem set to true for $TARGET_DIR\"\nelse\n echo \"Attribute com.apple.xcode.CreatedByBuildSystem already set for $TARGET_DIR\"\nfi\n", |
76 |
| - "showEnvVarsInLog" : "0" |
77 |
| - }, |
78 | 54 | "E4A5B60F29BAAAE400C2D356" : {
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79 | 55 | "buildActionMask" : "2147483647",
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80 | 56 | "dstPath" : "",
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172 | 148 | "E4B69B5A0A3A1756003C02F2" : {
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173 | 149 | "buildConfigurationList" : "E4B69B5F0A3A1757003C02F2",
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174 | 150 | "buildPhases" : [
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175 |
| - "BF26640B2C634C16004360E2", |
176 | 151 | "E42962A92163ECCD00A6A9E2",
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177 | 152 | "E4B69B580A3A1756003C02F2",
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178 | 153 | "E4B69B590A3A1756003C02F2",
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