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3 | 3 | //--------------------------------------------------------------
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4 | 4 | void ofApp::setup(){
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5 | 5 |
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6 |
| - //ofSetOrientation(OF_ORIENTATION_90_LEFT); |
| 6 | +// ofSetOrientation(OF_ORIENTATION_90_LEFT); |
7 | 7 | ofSetVerticalSync(true);
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8 |
| - |
| 8 | + |
9 | 9 | // we add this listener before setting up so the initial circle resolution is correct
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10 | 10 | circleResolution.addListener(this, &ofApp::circleResolutionChanged);
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11 | 11 | ringButton.addListener(this,&ofApp::ringButtonPressed);
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16 | 16 | ofxGuiSetDefaultWidth(300);
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17 | 17 | ofxGuiSetDefaultHeight(18);
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18 | 18 |
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19 |
| - gui.setup("panel"); // most of the time you don't need a name but don't forget to call setup |
| 19 | +// gui.setup("panel"); // most of the time you don't need a name but don't forget to call setup |
20 | 20 | gui.add(filled.set("bFill", true));
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21 | 21 | gui.add(radius.set( "radius", 140, 10, 300 ));
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22 | 22 | gui.add(center.set("center",glm::vec2(ofGetWidth()*.5,ofGetHeight()*.75),glm::vec2(0,0),glm::vec2(ofGetWidth(),ofGetHeight())));
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23 |
| - gui.add(color.set("color",ofColor(100,100,140),ofColor(0,0),ofColor(255,255))); |
| 23 | + gui.add(color.set("color",ofColor(100,100,140),ofColor(0,0,0),ofColor(255,255,255))); |
24 | 24 | gui.add(circleResolution.set("circleRes", 5, 3, 90));
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25 | 25 | gui.add(twoCircles.setup("twoCircles"));
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26 | 26 | gui.add(ringButton.setup("ring"));
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27 | 27 | gui.add(screenSize.set("screenSize", ofToString(ofGetWidth()) + "x" + ofToString(ofGetHeight())));
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28 |
| - |
| 28 | + |
29 | 29 | bHide = true;
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30 | 30 |
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31 | 31 | ring.load("ring.wav");
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65 | 65 | }else{
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66 | 66 | ofDrawCircle((glm::vec2)center, radius );
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67 | 67 | }
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68 |
| - |
| 68 | + |
69 | 69 | if( bHide ){
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70 | 70 | gui.draw();
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71 | 71 | }
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