diff --git a/frontend/docs/scripting/callbacks/OnNPCFinishNode.md b/frontend/docs/scripting/callbacks/OnNPCFinishNode.md index d2590568757..c0a2045eba0 100644 --- a/frontend/docs/scripting/callbacks/OnNPCFinishNode.md +++ b/frontend/docs/scripting/callbacks/OnNPCFinishNode.md @@ -19,8 +19,10 @@ This callback is called when an NPC finishes navigating a complete node during n ## Examples ```c -public OnNPCFinishNodePoint(npcid, nodeid, pointid) +public OnNPCFinishNode(npcid, nodeid) { + printf("[NPC] NPC %d finished node %d", npcid, nodeid); + // Notify players tracking this NPC for (new playerid = 0; playerid < MAX_PLAYERS; playerid++) { @@ -29,7 +31,7 @@ public OnNPCFinishNodePoint(npcid, nodeid, pointid) if (PlayerNPC[playerid] == npcid) { - SendClientMessage(playerid, 0xFFFF00FF, "NPC %d reached node %d point %d", npcid, nodeid, pointid); + SendClientMessage(playerid, 0x00FF00FF, "NPC %d finished node %d", npcid, nodeid); } } return 1; diff --git a/frontend/docs/scripting/callbacks/OnNPCFinishNodePoint.md b/frontend/docs/scripting/callbacks/OnNPCFinishNodePoint.md index 6ba708f03dd..8e216ef62fc 100644 --- a/frontend/docs/scripting/callbacks/OnNPCFinishNodePoint.md +++ b/frontend/docs/scripting/callbacks/OnNPCFinishNodePoint.md @@ -20,10 +20,8 @@ This callback is called when an NPC reaches a specific point during node-based n ## Examples ```c -public OnNPCFinishNode(npcid, nodeid) +public OnNPCFinishNodePoint(npcid, nodeid, pointid) { - printf("[NPC] NPC %d finished node %d", npcid, nodeid); - // Notify players tracking this NPC for (new playerid = 0; playerid < MAX_PLAYERS; playerid++) { @@ -32,7 +30,7 @@ public OnNPCFinishNode(npcid, nodeid) if (PlayerNPC[playerid] == npcid) { - SendClientMessage(playerid, 0x00FF00FF, "NPC %d finished node %d", npcid, nodeid); + SendClientMessage(playerid, 0xFFFF00FF, "NPC %d reached node %d point %d", npcid, nodeid, pointid); } } return 1;