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    • Python bindings for SecureMR.
      Python
      0200Updated Sep 11, 2025Sep 11, 2025
    • SpatialMP4 format cpp/python toolkit.
      C++
      0510Updated Aug 27, 2025Aug 27, 2025
    • C++
      0500Updated Aug 21, 2025Aug 21, 2025
    • This is a project to demonstrate the functionality of PICO MR
      1200Updated Aug 21, 2025Aug 21, 2025
    • A comprehensive, cross-platform, open-source robot teleoperation framework for tele-controlling robots and embodied AI data collection
      0100Updated Aug 7, 2025Aug 7, 2025
    • PICO Unity Integration SDK
      C#
      1961110Updated Jul 23, 2025Jul 23, 2025
    • C#
      2210Updated Jul 3, 2025Jul 3, 2025
    • C#
      3301Updated Jun 3, 2025Jun 3, 2025
    • pjson

      Public
      C++
      1400Updated May 31, 2025May 31, 2025
    • PICO-Unreal-Integration-SDK
      C++
      5730Updated May 22, 2025May 22, 2025
    • .github

      Public
      0000Updated May 21, 2025May 21, 2025
    • An automated and customizable graphics profiling tool for evaluating the performance of XR applications running on headset devices. Also, it provides free, high-quality VR/MR scenes and assets for testing.
      C#
      3810Updated Apr 10, 2025Apr 10, 2025
    • 3DGS Rendering for Unreal Engine
      C++
      4910Updated Apr 4, 2025Apr 4, 2025
    • splat

      Public
      Open-Source 3DGS Rendering Components
      C++
      2500Updated Apr 4, 2025Apr 4, 2025
    • PICO Avatar SDK
      HLSL
      4100Updated Feb 13, 2025Feb 13, 2025
    • PICO Motion Tracking Sample is a developer sample showcasing features using the PICO Motion Trackers, including full-body motion capture and independent tracking.
      C#
      5820Updated Nov 27, 2024Nov 27, 2024
    • PICO's URP fork of Unity's official staging branch (2022.3.14f1) to add performance optimization and customization features for XR headsets.
      C#
      31510Updated Nov 20, 2024Nov 20, 2024
    • C#
      3800Updated Nov 5, 2024Nov 5, 2024
    • C#
      11710Updated Nov 5, 2024Nov 5, 2024
    • Adaptive Resolution dynamically adjusts resolution of your app based on GPU load
      C#
      0530Updated Sep 29, 2024Sep 29, 2024
    • C#
      0400Updated Sep 23, 2024Sep 23, 2024
    • Unity Graphics - Including Scriptable Render Pipeline
      C#
      852300Updated Sep 23, 2024Sep 23, 2024
    • This Unity sample demonstrates the capabilities of the PICO Spatial Audio SDK integrated into Unity, showcasing comprehensive use cases for developers.
      C#
      2500Updated Jun 28, 2024Jun 28, 2024
    • Building blocks for WebXR apps
      1826302Updated Feb 15, 2024Feb 15, 2024
    • C#
      81620Updated Nov 20, 2023Nov 20, 2023
    • C++
      4600Updated Nov 17, 2023Nov 17, 2023
    • Demo for Pico spatial audio sdk Unreal plugin
      C++
      1200Updated Nov 16, 2023Nov 16, 2023
    • C#
      64130Updated Sep 12, 2023Sep 12, 2023
    • C++
      4910Updated Sep 7, 2023Sep 7, 2023
    • C#
      61420Updated Jul 31, 2023Jul 31, 2023