Is blend shape supported in AssImp for FBX files #3658
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Greetings, i have an fbx file that has blend shape animation and reading the code i am not certain whether blend shape animation is supported in AssImp or not, for eg If you check https://github.com/assimp/assimp/blob/master/include/assimp/mesh.h#L0707 then from the comments it seems like it is only supported for collada loader assimp/code/FBX/FBXConverter.cpp Line 1164 in 3929ea0 Also if i look at the latest docs at https://assimp-docs.readthedocs.io/en/latest/usage/use_the_lib.html?highlight=blend#pseudo-code-listing it states Blenshapes Therefore would like to know for sure whether blend shape is supported also if blend shape is supported then once i have the aiAnimMesh data do i need to create an aiMesh object from it ( if so is there a helper method for that, since i am assuming data in aiAnimMesh like verts etc must be delta's from the base mesh). Would be great if someone or @kimkulling can point me to some sample code as to how to get the shape datas of fbx's blendshapes. |
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On the current master: yes. |
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On the current master: yes.