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Do you have some more content? Are the texture files available? |
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Due to licensing I can't share anything, but the model has around 120
unique textures and 3 million vertices
…On Mon, 16 Sept 2024, 08:24 Kim Kulling, ***@***.***> wrote:
Do you have some more content? Are the texture files available?
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I'm trying to convert some large obj files into glb due to have some major texture issues that can't be resolved any other way. assimp seems to do the trick however it is abysmally slow. i ran yesterday a model overnight to convert and by next morning it was still going. i was using the outdated 5.2.5 sdk tools, but i can't figure out how to build a newer release, so far i've only been able to build dll's which in my usecase are useless. any ideas how i can do this without it taking countless hours?
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