The Assimp 6.0.1 Bugfix Release #6213
Replies: 4 comments 1 reply
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Just wonder - if Win platform build should contain a .lib file as well. This way You essentially don't have to compile whole thing on Your own as it is a complete package. No big deal for me, as I'm compiling whole thing anyway, but for some... |
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In my expectation the following binaries will be generated on Windows: |
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Thanks on the update, Haiku's port has been updated. 👍 |
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Should Line 505 in b3a47a6 use AnyNewerVersion instead of SameMajorVersion?I'm seeing some regressions in vcpkg due to this. |
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What's Changed
uintfromuvwsrcby @JulianKnodt in Fix invalid read ofuintfromuvwsrc#5282FullWeight: Vec<Float>->FullWeight: Vec<Double>by @JulianKnodt in FBX BlendshapeFullWeight: Vec<Float>->FullWeight: Vec<Double>#5441Blendshape->Geometryin FBX Export by @JulianKnodt inBlendshape->Geometryin FBX Export #5419AI_CONFIG_CHECK_IDENTITY_MATRIX_EPSILON_DEFAULTby @tomheaton in Fix: add missing import forAI_CONFIG_CHECK_IDENTITY_MATRIX_EPSILON_DEFAULT#5507build: Add ccache support by @ochafik inbuild: Add ccache support #5686DefaultLoggerby @Saalvage in SynchronizeDefaultLogger#5898virtualby @krishty in Remove Redundantvirtual#6064constexprby @krishty in Moreconstexpr#6066New Contributors
AI_CONFIG_CHECK_IDENTITY_MATRIX_EPSILON_DEFAULT#5507Full Changelog: v5.3.1...v6.0.1
This discussion was created from the release The Assimp 6.0.1 Bugfix Release.
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