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可以,文档是基于
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这段代码不是很理解,为什么要 env.create_uint32(output) , 不能直接返回 output 吗?
如果必须要用 env.create,如果返回的是Option<Vec> 又应该用 create_??? 呢?
另外一个问题,用了AsyncTask,还需要手工调用Env::spawn吗?
我自己写了一个svg转webp的异步函数,但是没用到env,也没spawn(代码如下),不知道对不对
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