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Scene-referred / colorspace-aware grade operations should be done before the negative emulation. Keying will also work much better before the spatial processing of the negative has been applied. After the negative node the image is just like a log negative scan, you could maybe describe it as being roughly Cineon but the main point of it is to do WYSIWYG creative operations or to use an Offset operation to emulate the effect of printer light adjustments that embrace the toe characteristics of the negative.

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@andrewfinch
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Answer selected by gregcotten
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