@@ -33,7 +33,6 @@ public static class ConfigManager
3333 public static ConfigElement < bool > Auto_Scale_UI ;
3434 public static ConfigElement < bool > Reset_Camera_Transform ;
3535
36- public static ConfigElement < FreeCamPanel . FreeCameraType > Default_Freecam ;
3736 public static ConfigElement < KeyCode > Pause ;
3837 public static ConfigElement < KeyCode > Frameskip ;
3938 public static ConfigElement < KeyCode > Screenshot ;
@@ -61,6 +60,8 @@ public static class ConfigManager
6160 public static ConfigElement < KeyCode > Reset_FOV ;
6261 public static ConfigElement < KeyCode > Toggle_Animations ;
6362
63+ public static ConfigElement < FreeCamPanel . FreeCameraType > Default_Freecam ;
64+
6465 // internal configs
6566 internal static InternalConfigHandler InternalHandler { get ; private set ; }
6667 internal static readonly Dictionary < UIManager . Panels , ConfigElement < string > > PanelSaveData = new ( ) ;
@@ -191,10 +192,6 @@ private static void CreateConfigElements()
191192 "Reset the camera position and rotation between freecam sessions, so the freecam always starts from the gameplay position and rotation." ,
192193 false ) ;
193194
194- Default_Freecam = new ( "Default Freecam mode" ,
195- "Default type of freecam selected on startup." ,
196- FreeCamPanel . FreeCameraType . New ) ;
197-
198195 Pause = new ( "Pause" ,
199196 "Toggle the pause of the game." ,
200197 KeyCode . PageUp ) ;
@@ -300,6 +297,10 @@ private static void CreateConfigElements()
300297 Toggle_Animations = new ( "Toggle NPC animations" ,
301298 "Toggle NPC animations as selected in the Animator panel." ,
302299 KeyCode . Keypad0 ) ;
300+
301+ Default_Freecam = new ( "Default Freecam mode" ,
302+ "Default type of freecam selected on startup (gets automatically updated with the last type of camera used)." ,
303+ FreeCamPanel . FreeCameraType . New ) ;
303304 }
304305 }
305306}
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