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[Enhancement]: Toggle UnityEngine.MeshRenderer using one button or a hotkey #106

@ertup0

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@ertup0

Describe the new feature or enhancement

Sometimes I want to disable the rendering of certain objects, but without disabling their collisions or other attached components. Currently, I have to manually open the MeshRenderer component and disable Renderer.enabled checkbox. It would be great if there was a button in the inspector that could quickly toggle the MeshRenderer's "Renderer.enabled" checkbox if possible, also this feature would be useful to quickly toggle collision/trigger visibility without having to manually open meshrenderer component every single time.

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