Skip to content

[Bug]: Auto_Scale_UI issue, row appears incorrect #113

@alexkiri

Description

@alexkiri

Are you on the latest version of CinematicUnityExplorer?

  • Yes, I'm on the latest version of CinematicUnityExplorer.

Which release are you using?

Cinematic Unity Explorer 1.4.0 BepInEx5.Mono, commit 5c556d9
Also important, I have this in my startup.cs script
UnityExplorer.UI.UIManager.UICanvas.scaleFactor = 1.75f;
Happens with no startup script, and no other BepInEx patcher

Which game did this occur on?

Hollow Knight Silksong

Describe the issue.

On 4k monitor with 200% scaling, the UI appears ok, but there's an issue with the "Name: ... Instance ID: ..." row.
It appears smaller than the rest, and if you close and open the object again, it appears even smaller. If I open it the 3rd time, it becomes unreadable.
Image

Relevant log output

Metadata

Metadata

Assignees

No one assigned

    Labels

    bugSomething isn't working

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions