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Description
Describe the issue
Hello,
First of all, thank you so much for creating and sharing Cinematic Unity Explorer (CUE). It’s allowed me to produce some truly beautiful in-game cinematics, and I appreciate the care and effort that went into this project.
I am currently experiencing a small issue that I hope you might be able to help with (or perhaps address in a future update). When I run a cam-path with rotation enabled, the camera’s rotation occasionally stutters — especially during more complex movements. This causes a visible jerkiness instead of a smooth, cinematic transition.
In case it helps, here is a short video demonstrating the problem:
https://youtu.be/gYesbOgXNIM
If possible, could you suggest any settings adjustments to make the camera rotation smoother? I have tried, for example, reducing the number of keyframes and stabilizing framerate, but the issue persists. If there’s a recommended “best practice” camera setup (for interpolation, update mode, smoothing, etc.), I’d be grateful to learn about it.