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Description
Are you on the latest version of CinematicUnityExplorer?
- Yes, I'm on the latest version of CinematicUnityExplorer.
Which release are you using?
MelonLoader Mono
Which game did this occur on?
Air Defender
Describe the issue.
Mod completely fails to launch in Melon Loader in this game. Tested this against Sinai UnityExplorer as well and encountered same issue.
Relevant log output
[17:59:28.035] ------------------------------
[17:59:28.036] MelonLoader v0.5.7 Open-Beta
[17:59:28.038] OS: Windows 11
[17:59:28.038] Hash Code: 49999848531024954985654485098975250521005157544948501005510199495356
[17:59:28.039] ------------------------------
[17:59:28.039] Game Type: MonoBleedingEdge
[17:59:28.040] Game Arch: x64
[17:59:28.043] ------------------------------
[17:59:28.044] Core::BasePath = C:\Program Files (x86)\Steam\steamapps\common\Air Defender
[17:59:28.044] Game::BasePath = C:\Program Files (x86)\Steam\steamapps\common\Air Defender
[17:59:28.045] Game::DataPath = C:\Program Files (x86)\Steam\steamapps\common\Air Defender\Air Defender_Data
[17:59:28.046] Game::ApplicationPath = C:\Program Files (x86)\Steam\steamapps\common\Air Defender\Air Defender.exe
[17:59:28.318] ------------------------------
[17:59:28.319] Game Name: Air Defender
[17:59:28.319] Game Developer: ROTOR3
[17:59:28.321] Unity Version: 6000.3.0b4
[17:59:28.321] Game Version: UNKNOWN
[17:59:28.322] ------------------------------
[17:59:28.513] Preferences Loaded!
[17:59:28.529] Loading Plugins from 'C:\Program Files (x86)\Steam\steamapps\common\Air Defender\Plugins'...
[17:59:28.530] 0 Plugins loaded.
[17:59:29.358] [MelonStartScreen] Initializing...
[17:59:29.370] [MelonStartScreen] Using Start Screen Theme: "Default"
[17:59:29.439] [MelonStartScreen] [ERROR] Failed to find module "player_win.exe"
[17:59:29.441] Loading Mods from 'C:\Program Files (x86)\Steam\steamapps\common\Air Defender\Mods'...
[17:59:29.442] ------------------------------
[17:59:29.606] Melon Assembly loaded: '.\Mods\CinematicUnityExplorer.ML.Mono.dll'
[17:59:29.606] SHA256 Hash: '3e6b2a62343305b6394ca996d8d75eec33017254533d9d9484fda5a2cdf92419'
[17:59:29.742] ------------------------------
[17:59:29.742] CinematicUnityExplorer v1.4.0
[17:59:29.743] by originalnicodr, Sinai, yukieiji
[17:59:29.743] Assembly: CinematicUnityExplorer.ML.Mono.dll
[17:59:29.743] ------------------------------
[17:59:29.744] ------------------------------
[17:59:29.744] 1 Mod loaded.
[17:59:29.751] Support Module Loaded: C:\Program Files (x86)\Steam\steamapps\common\Air Defender\MelonLoader\Dependencies\SupportModules\Mono.dll
[17:59:29.759] [CinematicUnityExplorer] CinematicUnityExplorer 1.4.0 initializing...
[17:59:29.772] [CinematicUnityExplorer] [UniverseLib] UniverseLib 1.5.11 initializing...
[17:59:30.037] [CinematicUnityExplorer] [UniverseLib] Finished UniverseLib initial setup.
[17:59:30.042] [CinematicUnityExplorer] Initialized UnityCrashPrevention for: Canvas.get_renderingDisplaySize
[17:59:34.956] [CinematicUnityExplorer] [UniverseLib] Initialized Legacy Input support
[17:59:35.001] [CinematicUnityExplorer] [UniverseLib] Loaded modern bundle for Unity 6000.3.0b4
[17:59:35.009] [CinematicUnityExplorer] [UniverseLib] UniverseLib 1.5.11 initialized.
[17:59:35.014] [CinematicUnityExplorer] [WARNING] [UniverseLib] Exception invoking onInitialized callback! System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.MissingMethodException: Method not found: string UnityEngine.SceneManagement.Scene.GetNameInternal(int)
at UnityExplorer.ExplorerCore.LateInit () [0x00001] in <901710f159104230bbc5ac194a4fe7f9>:0
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <5d6998c3e03c4eb5b597b82ca5dec8c4>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <5d6998c3e03c4eb5b597b82ca5dec8c4>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <5d6998c3e03c4eb5b597b82ca5dec8c4>:0
at System.Delegate.DynamicInvokeImpl (System.Object[] args) [0x000e7] in <5d6998c3e03c4eb5b597b82ca5dec8c4>:0
at System.MulticastDelegate.DynamicInvokeImpl (System.Object[] args) [0x00008] in <5d6998c3e03c4eb5b597b82ca5dec8c4>:0
at System.Delegate.DynamicInvoke (System.Object[] args) [0x00000] in <5d6998c3e03c4eb5b597b82ca5dec8c4>:0
at UniverseLib.Universe.InvokeOnInitialized (System.Action onInitialized) [0x00013] in C:\Users\Nico\Documents\GitHub\CinematicUnityExplorer\UniverseLib\src\Universe.cs:149
[17:59:39.264] Preferences Saved!Metadata
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