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[QoL] Question about curves #3

@madsami

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@madsami

In Radiant, if you make a curve or a cylinder, they are not uniform in their roundness. They're more square-shape round than perfect round, which is kind of confusing. You can trick the curve into being near-perfect round by dragging the vertices a little bit depending on the size of the curve.
So here's the question: Wouldn't it be ideal to solve this by creating perfect curves by default?
This pic shows the issue in the editor (GtkR 1.6.6): https://imgur.com/H2fZ5ta

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