WEBRTC: No paced sending causes packets drop. #3690
jianjun0606
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Why would it cause packet loss? If the UDP buffer is large enough, it shouldn't be a problem. |
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When playing WebRTC, the server-side sending is not smoothed, which may cause packet loss.
The attachment is my packet capture screenshot. You can see that the I-frame is sent within about 0.3ms, without smooth sending.

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