@@ -43,7 +43,7 @@ public static void Save(ICLIFlags flags, string directory, STU_63172E83 skin, ST
4343 Save ( flags , directory , skinTheme , hero ) ;
4444 }
4545
46- public static void FindEntities ( FindLogic . Combo . ComboInfo info , STUSkinBase skin , STUHero hero ) {
46+ public static Dictionary < ulong , ulong > FindEntities ( FindLogic . Combo . ComboInfo info , STUSkinBase skin , STUHero hero ) {
4747 Dictionary < ulong , ulong > replacements = GetReplacements ( skin ) ;
4848
4949 FindLogic . Combo . Find ( info , hero . m_gameplayEntity , replacements ) ;
@@ -60,14 +60,16 @@ public static void FindEntities(FindLogic.Combo.ComboInfo info, STUSkinBase skin
6060
6161 FindLogic . Combo . Find ( info , hero . m_8125713E , replacements ) ;
6262 info . SetEntityName ( hero . m_8125713E , "HighlightIntro" ) ;
63+
64+ return replacements ;
6365 }
6466
6567 public static void Save ( ICLIFlags flags , string directory , STUSkinBase skin , STUHero hero ) {
6668 LoudLog ( "\t \t Finding" ) ;
6769
6870 FindLogic . Combo . ComboInfo info = new FindLogic . Combo . ComboInfo ( ) ;
69- FindEntities ( info , skin , hero ) ;
70- FindSkinStuff ( skin , hero , info ) ;
71+ var replacements = FindEntities ( info , skin , hero ) ;
72+ FindSkinStuff ( skin , hero , info , replacements ) ;
7173
7274 SaveCore ( flags , directory , skin , info ) ;
7375 }
@@ -115,7 +117,7 @@ public static void FindSoundFiles(ICLIFlags flags, string directory, Dictionary<
115117 }
116118 }
117119
118- private static void FindSkinStuff ( STUSkinBase skin , STUHero hero , FindLogic . Combo . ComboInfo info ) {
120+ private static void FindSkinStuff ( STUSkinBase skin , STUHero hero , FindLogic . Combo . ComboInfo info , Dictionary < ulong , ulong > skinReplacements ) {
119121 Dictionary < ulong , ulong > replacements = GetReplacements ( skin ) ;
120122
121123 if ( skin is STUSkinTheme skinTheme ) {
@@ -132,6 +134,12 @@ private static void FindSkinStuff(STUSkinBase skin, STUHero hero, FindLogic.Comb
132134
133135 Dictionary < ulong , ulong > weaponReplacements = GetReplacements ( heroWeapon ) ;
134136
137+ foreach ( var ( key , value ) in skinReplacements ) {
138+ if ( ! weaponReplacements . ContainsKey ( key ) ) {
139+ weaponReplacements [ key ] = value ;
140+ }
141+ }
142+
135143 SetPreviewWeaponNames ( info , weaponReplacements , hero . m_previewWeaponEntities , index ) ;
136144 SetPreviewWeaponNames ( info , weaponReplacements , hero . m_C2FE396F , index ) ;
137145
0 commit comments