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Description
For some reason, anvil is rendering my modded 1.20.1 world strangely (see below.) It's ignored a bunch of grass blocks etc. (which seem to be valid colours in the palette, also below) and rendered a variety of different levels below the ground (I could understand if it had gone for, say, a consistent Y=0 but there's bits from Y=46 etc.)
Doesn't seem to be a problem with fastnbt in general - I can use that in my own code to look at blocks in the world just fine.
minutor version of approximately the same area (the magenta blocks are from mods and minutor has no palette for them):

Palette used: palette.tar.gz
Region file (because I can't attach it): https://rjp.is/r.-1.0.mca
Mod list (in case it helps):
mods.txt
Command used: ./target/release/anvil tiles $HOME/apriloons2025 --out aptiles --palette $HOME/palette.tar.gz
