@@ -3,59 +3,82 @@ title: My Georgia Tech MSCS Statement (accepted)
33tags :
44 - research
55layout : post
6- description : A copy of my statement of purpose for a Masters in Computer Science at Georgia Tech.
6+ description :
7+ A copy of my statement of purpose for a Masters in
8+ Computer Science at Georgia Tech.
79---
810
9- Understanding the interactions between humans and how they consume information is
10- vital to designing the input modalities of the future. Now, our challenge as computer
11- scientists is to continue creating engaging technological experiences while allowing
12- users to stay focused on the physical world. This is the challenge that most interests
13- me. I am fascinated by how the interdisciplinary field of Human-Computer Interaction
14- [ HCI] can help us scientifically understand the complex relationship between man and
15- machine through the perspectives of computer science and human psychology. I have
16- experience creating wearable computers that augment the human experience while
17- allowing users to engage more meaningfully with the world around them. I want to
18- advance my goals by joining a research program that offers me diverse, hands-on
19- experiences in this area while pursuing a master's degree leading eventually toward a
11+ Understanding the interactions between humans and how they
12+ consume information is vital to designing the input
13+ modalities of the future. Now, our challenge as computer
14+ scientists is to continue creating engaging technological
15+ experiences while allowing users to stay focused on the
16+ physical world. This is the challenge that most interests
17+ me. I am fascinated by how the interdisciplinary field of
18+ Human-Computer Interaction [ HCI] can help us scientifically
19+ understand the complex relationship between man and machine
20+ through the perspectives of computer science and human
21+ psychology. I have experience creating wearable computers
22+ that augment the human experience while allowing users to
23+ engage more meaningfully with the world around them. I want
24+ to advance my goals by joining a research program that
25+ offers me diverse, hands-on experiences in this area while
26+ pursuing a master's degree leading eventually toward a
2027doctoral program.
2128
22- During a software engineering internship at SpaceX, I became interested in the
23- company's investments in wearable computers and augmented reality [ AR] to improve
24- the efficiency of their manufacturing processes. Intrigued, I wanted to explore how AR
25- could aid in such industrial work. I joined the Contextual Computing Group [ CCG] at
26- Georgia Tech to start researching such uses. Under the direction of Professor Thad
27- Starner, I investigated the use of head-worn displays [ HWDs] in order-picking, the
28- process of finding and picking orders in warehouses. I led various technical efforts in a
29- collaborative team environment to develop a novel wearable verification system for
30- dense order-picking. We designed and ran a 12-subject user study to investigate how
31- wrist-mounted RFID readers could reduce order-picking errors and how HWDs could
32- aid participants in navigating to the correct picking location. I was heavily involved with
33- the data analysis and paper-writing processes for this project.
34- We presented and demoed our paper, RF-Pick, at the 2018 ACM International
35- Symposium for Wearable Computers [ ISWC] in Singapore, where we won the Best
36- Paper Award. Moreover, I took running 24 hours of user studies as an opportunity to
37- understand the nuances of HCI and interface design firsthand. As they learned our
38- HWD and RFID-wristband system, I carefully observed users' every arm gesture, head
39- nod, and eye motion to gain a nuanced understanding of how to better design for
40- humans. Subject by subject, I became more and more aware of the increased comfort
41- HWDs provide in industrial contexts and the importance of optimizing simple gestures
42- that are repeated hundreds of times an hour. In many cases, optimization for such
43- gestures can facilitate making company quotas while reducing employee turnover due
44- to physical strain. These insights about the importance of physical and virtual
45- affordances excite me about the future of wearable computing and on-body interfaces.
29+ During a software engineering internship at SpaceX, I became
30+ interested in the company's investments in wearable
31+ computers and augmented reality [ AR] to improve the
32+ efficiency of their manufacturing processes. Intrigued, I
33+ wanted to explore how AR could aid in such industrial work.
34+ I joined the Contextual Computing Group [ CCG] at Georgia
35+ Tech to start researching such uses. Under the direction of
36+ Professor Thad Starner, I investigated the use of head-worn
37+ displays [ HWDs] in order-picking, the process of finding and
38+ picking orders in warehouses. I led various technical
39+ efforts in a collaborative team environment to develop a
40+ novel wearable verification system for dense order-picking.
41+ We designed and ran a 12-subject user study to investigate
42+ how wrist-mounted RFID readers could reduce order-picking
43+ errors and how HWDs could aid participants in navigating to
44+ the correct picking location. I was heavily involved with
45+ the data analysis and paper-writing processes for this
46+ project. We presented and demoed our paper, RF-Pick, at the
47+ 2018 ACM International Symposium for Wearable Computers
48+ [ ISWC] in Singapore, where we won the Best Paper Award.
49+ Moreover, I took running 24 hours of user studies as an
50+ opportunity to understand the nuances of HCI and interface
51+ design firsthand. As they learned our HWD and RFID-wristband
52+ system, I carefully observed users' every arm gesture, head
53+ nod, and eye motion to gain a nuanced understanding of how
54+ to better design for humans. Subject by subject, I became
55+ more and more aware of the increased comfort HWDs provide in
56+ industrial contexts and the importance of optimizing simple
57+ gestures that are repeated hundreds of times an hour. In
58+ many cases, optimization for such gestures can facilitate
59+ making company quotas while reducing employee turnover due
60+ to physical strain. These insights about the importance of
61+ physical and virtual affordances excite me about the future
62+ of wearable computing and on-body interfaces.
4663
47- In addition to other valuable professional experiences at Cisco and SpaceX, I've had
48- the opportunity to work as cofounder of two early-stage startups, both in the field of
49- wearable computing. Through all of these experiences, I've learned a great deal about
50- exploring product-market fit and how to sell ideas to others. These professional
51- experiences have improved my ability to break down seemingly large and complex
52- problems, for coursework, independent study, and research. I'm highly confident in my
53- ability to learn new topics in depth and quickly gain new skills by asking the right
54- questions.
64+ In addition to other valuable professional experiences at
65+ Cisco and SpaceX, I've had the opportunity to work as
66+ cofounder of two early-stage startups, both in the field of
67+ wearable computing. Through all of these experiences, I've
68+ learned a great deal about exploring product-market fit and
69+ how to sell ideas to others. These professional experiences
70+ have improved my ability to break down seemingly large and
71+ complex problems, for coursework, independent study, and
72+ research. I'm highly confident in my ability to learn new
73+ topics in depth and quickly gain new skills by asking the
74+ right questions.
5575
56- I believe that the Computer Science Masters of Science program in the College of
57- Computing will enable me to dive deeper into the nuances of HCI to understand the
58- human mind in the context of computing systems. Having already worked in the CCG,
59- I'm excited to continue my work within this group and with Professor Starner. I strongly
60- believe that this group will continue to open up diverse experiences for me and allow
61- me to continue contributing to the field of HCI.
76+ I believe that the Computer Science Masters of Science
77+ program in the College of Computing will enable me to dive
78+ deeper into the nuances of HCI to understand the human mind
79+ in the context of computing systems. Having already worked
80+ in the CCG, I'm excited to continue my work within this
81+ group and with Professor Starner. I strongly believe that
82+ this group will continue to open up diverse experiences for
83+ me and allow me to continue contributing to the field of
84+ HCI.
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