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Minor Reverse Mod fixes
1 parent 2f7618b commit 024b317

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scripts/vscripts/modes/reverse.nut

Lines changed: 9 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -339,7 +339,7 @@ if("Entities" in this) {
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SendToConsole("mat_ambient_light_g 0");
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SendToConsole("mat_ambient_light_b 0");
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// local msg = "Thanks for playing Reverse mod!";
342-
SendToConsole("disconnect");
342+
SendToConsole("changelevel credits");
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}
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}
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reverse_maps["sp_a1_intro2"] <- function() {
@@ -3951,10 +3951,14 @@ if("Entities" in this) {
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// particles
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EntFire("sprinkler_system", "Start");
3954-
EntFire("background_fire1", "Start");
3955-
EntFire("background_fire2", "Start");
3956-
EntFire("background_fire3", "Start");
3957-
EntFire("background_fire4", "Start");
3954+
EntFire("background_fire1", "Start", "", 1);
3955+
EntFire("background_fire2", "Start", "", 1);
3956+
EntFire("background_fire3", "Start", "", 1);
3957+
EntFire("background_fire4", "Start", "", 1);
3958+
EntFire("background_fire1_sound", "PlaySound");
3959+
EntFire("background_fire2_sound", "PlaySound");
3960+
EntFire("background_fire3_sound", "PlaySound");
3961+
EntFire("background_fire4_sound", "PlaySound");
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// release the player. and so it begins
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EntFire("ending_vehicle", "unlock", "", 17.0);

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