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feat: start calibration door open
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scripts/vscripts/speedrunmod_coop.nut

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@@ -206,6 +206,10 @@ local OpenEndDoor = function() {
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//-----------------------------------------------------------------------------
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if ( pszMapName == "mp_coop_start" )
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{
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// Start ending door open
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OpenEndDoor();
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EntFire("team_trigger_door", "Enable");
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// Pinging and taunting is always enabled when starting on this map in the game.
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// Fix an edge case where someone changes level to this while the state is disabled.
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EntFireByHandle( Entities.FindByName( null, "@global_no_pinging_blue" ), "TurnOff", "", 0, null, null );

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