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sar_cam_control 0 doesn't give back normal camera if you loaded a save/map with TAS #343

@Burger40

Description

@Burger40

To reproduce:
Go into sar_cam_control 1
Play a TAS file that either loads a save or a map
When the TAS finished playing (or you stopped it manually with a bind) go into sar_cam_control 0
You'll be unable to move or look around now, until you type in_forceuser 0 in console.

If you do sar_cam_control 0 while the TAS is still playing this issue won't occur.

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