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Update README with KHR_materials_variants support
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README.md

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@@ -56,6 +56,7 @@ Options:
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--explicit-colorspace-transforms Explicitly transform colorspaces using MaterialX nodes
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--gltf-pbr-impl runtime|file|flattened How the MaterialX glTF PBR is provided. Default: runtime
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--hdstorm-compat Apply compatibility tweaks for the USD hdStorm renderer
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--default-material-variant Index of the material variant that is selected by default
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```
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Both glTF and GLB file types are valid input. USDA, USDC and USDZ formats can be written.
@@ -78,7 +79,7 @@ KHR_materials_sheen | ✅ Complete
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KHR_materials_specular | ✅ Complete
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KHR_materials_transmission | ✅ Complete
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KHR_materials_unlit | 🚧 Planned
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KHR_materials_variants | 🚧 Planned
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KHR_materials_variants | ✅ Complete
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KHR_materials_volume | ✅ Partial <sup>2</sup>
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KHR_mesh_quantization | ❌ Not supported
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KHR_texture_basisu | ❌ Not supported

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