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adjust namespace for Animations components
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13 files changed

+13
-16
lines changed

13 files changed

+13
-16
lines changed

Framework/Intersect.Framework.Core/GameObjects/AnimationBase.cs

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using Intersect.Models;
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using Intersect.Framework.Core.GameObjects.Animations;
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using Intersect.Models;
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using Newtonsoft.Json;
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namespace Intersect.GameObjects;

Framework/Intersect.Framework.Core/GameObjects/Animations/AnimationLayer.cs

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using System.ComponentModel.DataAnnotations.Schema;
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using Intersect.GameObjects;
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using Microsoft.EntityFrameworkCore;
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using Newtonsoft.Json;
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namespace Intersect.GameObjects;
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namespace Intersect.Framework.Core.GameObjects.Animations;
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[Owned]
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public partial class AnimationLayer
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using Intersect.GameObjects.Animations;
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namespace Intersect.Framework.Core.GameObjects.Animations;
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public record struct AnimationSource(AnimationSourceType Type, Guid Id);

Framework/Intersect.Framework.Core/GameObjects/Animations/AnimationSourceType.cs

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namespace Intersect.GameObjects.Animations;
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namespace Intersect.Framework.Core.GameObjects.Animations;
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public enum AnimationSourceType
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{

Intersect (Core)/Network/Packets/Server/PlayAnimationPacket.cs

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using MessagePack;
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using Intersect.Enums;
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using Intersect.GameObjects.Animations;
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using Intersect.Framework.Core.GameObjects.Animations;
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namespace Intersect.Network.Packets.Server;
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Intersect.Client.Core/Entities/Animation.cs

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using Intersect.Framework.Core;
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using Intersect.Framework.Core.GameObjects.Animations;
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using Intersect.GameObjects;
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using Intersect.GameObjects.Animations;
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using Intersect.Utilities;
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namespace Intersect.Client.Entities;

Intersect.Client.Core/Entities/Entity.cs

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using Intersect.Framework.Core;
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using Intersect.Framework.Core.GameObjects.Animations;
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using Intersect.GameObjects;
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using Intersect.GameObjects.Animations;
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using Intersect.GameObjects.Maps;
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using Intersect.Network.Packets.Server;
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using Intersect.Utilities;

Intersect.Client.Core/Networking/PacketHandler.cs

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using Intersect.Client.Interface.Shared;
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using Intersect.Framework.Core;
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using Intersect.Framework.Core.GameObjects.Animations;
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using Intersect.GameObjects.Animations;
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using Microsoft.Extensions.Logging;
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namespace Intersect.Client.Networking;

Intersect.Server.Core/Entities/Npc.cs

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using Intersect.Core;
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using Intersect.Enums;
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using Intersect.Framework.Core;
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using Intersect.Framework.Core.GameObjects.Animations;
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using Intersect.GameObjects;
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using Intersect.GameObjects.Animations;
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using Intersect.Network.Packets.Server;
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using Intersect.Server.Database;
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using Intersect.Server.Database.PlayerData.Players;

Intersect.Server.Core/Entities/Player.cs

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using Intersect.Enums;
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using Intersect.Framework;
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using Intersect.Framework.Core;
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using Intersect.Framework.Core.GameObjects.Animations;
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using Intersect.Framework.Core.GameObjects.Variables;
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using Intersect.GameObjects;
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using Intersect.GameObjects.Animations;
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using Intersect.GameObjects.Crafting;
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using Intersect.GameObjects.Events;
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using Intersect.GameObjects.Events.Commands;

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