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relocate AnimationDescriptor
1 parent 3226953 commit afc7bbe

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37 files changed

+40
-5
lines changed

37 files changed

+40
-5
lines changed

Framework/Intersect.Framework.Core/Descriptors/GameObjectType.cs

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using Intersect.Extensions;
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using Intersect.Framework.Core.GameObjects.Animations;
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using Intersect.Framework.Core.GameObjects.Crafting;
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using Intersect.Framework.Core.GameObjects.Events;
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using Intersect.Framework.Core.GameObjects.Items;

Framework/Intersect.Framework.Core/GameObjects/AnimationDescriptor.cs renamed to Framework/Intersect.Framework.Core/GameObjects/Animations/AnimationDescriptor.cs

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using Intersect.Framework.Core.GameObjects.Animations;
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using Intersect.Models;
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using Intersect.Models;
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using Newtonsoft.Json;
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namespace Intersect.GameObjects;
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namespace Intersect.Framework.Core.GameObjects.Animations;
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public partial class AnimationDescriptor : DatabaseObject<AnimationDescriptor>, IFolderable
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{

Framework/Intersect.Framework.Core/GameObjects/ClassDescriptor.cs

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using System.ComponentModel.DataAnnotations.Schema;
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using Intersect.Enums;
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using Intersect.Framework.Core.GameObjects.Animations;
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using Intersect.Framework.Core.GameObjects.Maps;
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using Intersect.Framework.Core.GameObjects.PlayerClass;
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using Intersect.Models;

Framework/Intersect.Framework.Core/GameObjects/Items/ItemDescriptor.cs

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using System.ComponentModel.DataAnnotations.Schema;
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using System.Diagnostics.CodeAnalysis;
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using Intersect.Enums;
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using Intersect.Framework.Core.GameObjects.Animations;
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using Intersect.Framework.Core.GameObjects.Conditions;
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using Intersect.Framework.Core.GameObjects.Events;
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using Intersect.GameObjects;

Framework/Intersect.Framework.Core/GameObjects/Maps/Attributes/MapAnimationAttribute.cs

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using Intersect.GameObjects;
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using Intersect.Framework.Core.GameObjects.Animations;
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using Intersect.GameObjects;
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using Intersect.GameObjects.Annotations;
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using Intersect.Localization;
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Framework/Intersect.Framework.Core/GameObjects/Maps/Attributes/MapCritterAttribute.cs

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using Intersect.GameObjects;
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using Intersect.Framework.Core.GameObjects.Animations;
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using Intersect.GameObjects;
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using Intersect.GameObjects.Annotations;
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using Intersect.Localization;
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Framework/Intersect.Framework.Core/GameObjects/Maps/MapDescriptor.cs

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using Intersect.Collections;
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using Intersect.Compression;
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using Intersect.Config;
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using Intersect.Framework.Core.GameObjects.Animations;
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using Intersect.Framework.Core.GameObjects.Events;
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using Intersect.Framework.Core.Serialization;
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using Intersect.GameObjects;

Framework/Intersect.Framework.Core/GameObjects/NPCs/NPCDescriptor.cs

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using System.ComponentModel.DataAnnotations.Schema;
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using Intersect.Enums;
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using Intersect.Framework.Core.GameObjects.Animations;
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using Intersect.Framework.Core.GameObjects.Conditions;
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using Intersect.Framework.Core.GameObjects.Events;
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using Intersect.Framework.Core.GameObjects.Items;

Framework/Intersect.Framework.Core/GameObjects/Resources/ResourceDescriptor.cs

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using System.ComponentModel.DataAnnotations.Schema;
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using Intersect.Framework.Core.GameObjects.Animations;
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using Intersect.Framework.Core.GameObjects.Conditions;
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using Intersect.Framework.Core.GameObjects.Events;
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using Intersect.Framework.Core.GameObjects.Items;

Framework/Intersect.Framework.Core/GameObjects/Spells/SpellDescriptor.cs

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using System.ComponentModel.DataAnnotations.Schema;
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using Intersect.Enums;
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using Intersect.Framework.Core.GameObjects.Animations;
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using Intersect.Framework.Core.GameObjects.Conditions;
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using Intersect.Framework.Core.GameObjects.Events;
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using Intersect.Framework.Core.GameObjects.Items;

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