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Black in recent player areas #101

@STZobrist

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@STZobrist

Running on Bedrock 1.18.10 world, using latest papyruscs version 0.5.1-win64. Also updated texture folder.

It runs and completes without any errors, says map generated successfully.

Looking at the map there are black "specks" scattered throughout. Looking at them they actually appear to coincide with areas a player has recently been in the world, to the point where you can actually trace a player's path through the map. So despite those places having been explored/generated, they are appearing black (they did not previously when generating a map).

See attached example. Most of those black areas should be showing, and that path you can kinda see winding around is actually a player's path through the world. These areas were all generating just fine prior to this.

Example

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